My remarks were only about SVG images. Richmond.
On May 7, 2017 11:30 PM, "hh via use-livecode" <
use-livecode@lists.runrev.com> wrote:
> Sorry, the link was wrong, here the correct link:
>
> 'handling of mouse messages in widgets'
> http://forums.livecode.com/viewtopic.php?p=126054#p126054
Sorry, the link was wrong, here the correct link:
'handling of mouse messages in widgets'
http://forums.livecode.com/viewtopic.php?p=126054#p126054
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Sadly grouping doesn't work with all widgets, e.g. try the
clock widget.
Essentially the widget author has to program the mouseEvents,
at least he/she has to pass them.
For the problems behind mouseEvents and widgets please read
http://forums.livecode.com/posting.php?mode=reply&f=93&t=24369
especi
I'm probably (not for the first time) being naive, BUT . . .
I want to import SVG images and have them behave exactly like other
imported IMAGES with the
+++ of scalability and the non-fuzzy-edged rotations,
rather than "a whole different species".
Richmond.
On 5/7/17 9:29 pm, Klaus major-k
Hi Richmond,
> Am 07.05.2017 um 20:24 schrieb Richmond Mathewson via use-livecode
> :
>
> Oh, look, just for a change I am replying to my own message:
>
> On 5/7/17 9:15 pm, Richmond Mathewson wrote:
>> If I import an image into a stack and give it this script:
>>
>> on mouseDown
>> grab me
>
Oh, look, just for a change I am replying to my own message:
On 5/7/17 9:15 pm, Richmond Mathewson wrote:
If I import an image into a stack and give it this script:
on mouseDown
grab me
end mouseDown
it works superbly: I can grab the image with my mouse and take it for
a walk round the stac
If I import an image into a stack and give it this script:
on mouseDown
grab me
end mouseDown
it works superbly: I can grab the image with my mouse and take it for a
walk round the stack,
and when I release the mouse button I drop the image.
If I do that with an SVG widget things don't beha