To James
Thank you for new reply to my first question
Because month-shift and time-differences you missed my followup:
I repeat it here
The previous replies suggested to produce new buttons and specify new scripts
for the buttons.
But the buttons will already be named and produced by the user
Correction: That should have been n * (n-1)/2 connecting lines. Same as the
number of hand shakes among n people. :-)
Jim
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tEnd
end repeat
end repeat
end mouseMove
On mouseUp
put "" into myName
end mouseUp
on MouseLeave
put "" into myName
end MouseLeave
> --------------
>
> Message: 6
> Date: Mon, 31 Oct 2011 15:38:03 +0100
> From: Krest
Thank you for replies to my first question (I repeat it, as October postings
not included here) :
"I have been experimenting to create a handler (as button or menu), which will
permit user
a)To select two existing moveable button
b)Create a line, attaching its endpoints to the buttons, so line w
Bonjour Richmond,
Vraiment très joli !
André
Le 31 oct. 2011 à 20:20, Richmond a écrit :
> if you adjust this:
>
> on mouseDown
> grab me
> end mouseDown
>
> to this:
>
> on mouseDown
> grab me
> set the idleRate to 1
> end mouseDown
>
> you get fairly spiffy results!
>
__
if you adjust this:
on mouseDown
grab me
end mouseDown
to this:
on mouseDown
grab me
set the idleRate to 1
end mouseDown
you get fairly spiffy results!
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Cop a load of this:
put this script in "Button":
on mouseDown
grab me
end mouseDown
on mouseStillDown
put the mouseLoc into VL1
set the loc of me to VL1
put the loc of btn "Button" into line 1 of fld "VL"
put the loc of btn "Button1" into line 2 of fld "VL"
set the points of graphic
On 10/31/2011 07:25 PM, Jim Lambert wrote:
Kresten,
Create a line, attaching its endpoints to the buttons, so line will stay
between them wherever they are positioned on the card.
Well, it doesn't feature live updating, by I did thi2:
created a card, with a graphic object "Line", and 2 but
Hi Kersten,
on card level:
on moveControl
set the points of grc 1 to the loc of btn 1&cr&the loc of btn 2
end moveControl
This is not moving the line while dragging though. Stuff to handle that indedd
is in AE (Thanks for the plug Jim!)
Cheers,
Malte
__
Kresten,
> Create a line, attaching its endpoints to the buttons, so line will stay
> between them wherever they are positioned on the card.
I believe there are such handlers in the AnimationEngine library.
Jim Lambert
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Hello
I have been experimenting to create a handler (as button or menu), which will
permit user
a) To select two existing moveable button
b) Create a line, attaching its endpoints to the buttons, so line will
stay between them wherever they are positioned on the card.
c) It is
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