On Thu, Sep 26, 2013 at 9:00 AM, Dr. Hawkins wrote:
> 84 ms.
>
> and
> repeat for each
>
Scratch that; something really funky happened to my ide.
At the moment, I'm getting 0ms for deleting a card, and for repeating for
each line in the groupnames and deleting that group.
And I was getting 50m
On Sun, Sep 15, 2013 at 3:48 PM, Mark Schonewille <
m.schonewi...@economy-x-talk.com> wrote:
> I wonder how long this takes:
>
> on deleteAllControls
>beep
>answer warning "Delete all visible objects from stack" && \
> the short name of the topstack & "?" with "Cancel" or "Delete"
>
I can confirm Scott's results
but still, it seems that creating a group, creating the controls in it and
deleting only the group is a must whenever it's possible.
Here is the outcome of Scott's code in my mac:
lock screen & lock messages & no group : create 2744ms, delete 7ms.
lock screen & no
Scott, that runs in about 6ms for me, and the only things faster I could
find were to make sure the objects were in a group and delete the group (as
you suggested) or just create a new blank card and delete the existing
card, and neither of those was faster than 4ms.
On Sun, Sep 15, 2013 at 8:08
Hi Mark:
My point was, with messages locked, nothing can be updated until after the
handler has executed (or you manually unlock messages). So if your
scripts rely on tracking objects individually as they are deleted, then
locking messages doesn't make sense. However, the original post
explicitl
Scott-
Saturday, September 14, 2013, 7:23:35 PM, you wrote:
> Actually Mark, locking messages is often a good way to speed things
> exactly because the IDE doesn't track objects that are added or deleted
> until after the current handler has finished executing.
Well, you had me going for a while
Whoops... you might want to select the pointer tool and make sure that
groups are deleted:
on deleteAllControls
beep
answer warning "Delete all visible objects from stack" && \
the short name of the topstack & "?" with "Cancel" or "Delete"
if it is "Delete" then
choose poin
Richard,
I wonder how long this takes:
on deleteAllControls
beep
answer warning "Delete all visible objects from stack" && \
the short name of the topstack & "?" with "Cancel" or "Delete"
if it is "Delete" then
lock screen
lock messages
drag from 0,0 to the bottom
On Sat, Sep 14, 2013 at 5:27 PM, Mark Wieder wrote:
> Saturday, September 14, 2013, 5:04:46 PM, you wrote:
>
> > hmm, locking everything and deleting the card is down to 5 ms, but
> > shouldn't there be a quick way to wipe?
>
> That's probably not a good idea if you mean locking messages. There
>
Actually Mark, locking messages is often a good way to speed things
exactly because the IDE doesn't track objects that are added or deleted
until after the current handler has finished executing.
I don't have any additional suggestions other than lock screen/lock
messages -- those are the two I us
Richard-
Saturday, September 14, 2013, 5:04:46 PM, you wrote:
> hmm, locking everything and deleting the card is down to 5 ms, but
> shouldn't there be a quick way to wipe?
That's probably not a good idea if you mean locking messages. There
are parts of the IDE that would like to be notified whe
I am trying to clear cards for output, but it seems to take bizarrely long.
I'm on a fast machine (quad core 2.7ghz I7, 16gb ram, ssd).
I can't get wiping things from or deleting a nearly empty card under 160 ms
or so.
I've tried delete, I've tried for each of the groupNames, then of the
control
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