Yea, a number of years ago, I went to always fully qualifying object
references through all the techniques you mentioned, but we've just not
had a chance to scrub the entire code base (100,000 lines+) and so this
one got missed until now.
We're now going through the entire code base to catch
As my application(s) became more complex, I also ran into topstack and
curentcard issues. As a result, I am in the habit now of either using "of me"
appended to every command of in a card or stack script, or else sending the
long id of an object to a command or function that is not in the
until all the keystrokes were
processed).
Bob S
> On Aug 1, 2022, at 12:43 , Paul Dupuis via use-livecode
> wrote:
>
> Now I am very curious about exactly what wait 0 with messages does and also
> about what actions change the defaultStack. Does anyone know of an article
On 7/30/2022 3:53 PM, Paul Dupuis via use-livecode wrote:
My understanding of 'wait 0 with messages' is that it will cause any
pending messages, that are not scheduled for a time later than the
current time, in the pendingMessages queue to be processed before
continuing. Messages later than
This is correct.
Bob S
> On Jul 31, 2022, at 12:14 , J. Landman Gay via use-livecode
> wrote:
>
> On 7/31/22 12:04 AM, Mark Wieder via use-livecode wrote:
>> I don't think "wait 0" by itself does anything useful. Make a stack with two
>> buttons. Running the script in the first button will
On 7/31/22 12:14, J. Landman Gay via use-livecode wrote:
On 7/31/22 12:04 AM, Mark Wieder via use-livecode wrote:
I don't think "wait 0" by itself does anything useful. Make a stack
with two buttons. Running the script in the first button will prevent
mouseUp events in button 2 from being
On 7/31/22 12:04 AM, Mark Wieder via use-livecode wrote:
I don't think "wait 0" by itself does anything useful. Make a stack with two buttons. Running
the script in the first button will prevent mouseUp events in button 2 from being processed.
I think it must do something, "wait 0" is a
On 7/30/22 19:02, Paul Dupuis via use-livecode wrote:
So Mark,
Your understanding is that 'wait 0' (WITHOUT with messages) would allow
OS events like a screen redraw, USB drive insertion/removal, etc. but
NOT livecode engine events in the queue like mouseDown, mouseUp,
resumeStack, etc
On 7/30/2022 7:49 PM, Mark Wieder via use-livecode wrote:
On 7/30/22 12:53, Paul Dupuis via use-livecode wrote:
My understanding of 'wait 0 with messages' is that it will cause any
pending messages, that are not scheduled for a time later than the
current time, in the pendingMessages queue
On 7/30/22 12:53, Paul Dupuis via use-livecode wrote:
My understanding of 'wait 0 with messages' is that it will cause any
pending messages, that are not scheduled for a time later than the
current time, in the pendingMessages queue to be processed before
continuing. Messages later than
My understanding of 'wait 0 with messages' is that it will cause any
pending messages, that are not scheduled for a time later than the
current time, in the pendingMessages queue to be processed before
continuing. Messages later than the current time (when the statement is
executed
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