On Jul 25, 2008, at 10:00 AM, [EMAIL PROTECTED]
wrote:
(in germany there is a
saying "I killed two flys on a stroke")
Auf Englisch sagen wir, "I killed two birds with one stone."
Jim Lambert
___
myShape, Inc.
www.myshape.com
R&D
[EMAIL PRO
Yes I know, not complaining :)
> -Ursprüngliche Nachricht-
> Von: [EMAIL PROTECTED] [mailto:use-revolution-
> [EMAIL PROTECTED] Im Auftrag von Eric Chatonet
> Gesendet: Freitag, 25. Juli 2008 15:26
> An: How to use Revolution
> Betreff: Re: AW: AW: AW: Where is the diffe
I'm sorry for you but it's a specific problem at your place :-(
My logs say that 467 tutorials have been downloaded from all around
the world in the last eight days.
Le 25 juil. 08 à 15:20, Tiemo Hollmann TB a écrit :
I would like to, but still struggling with the "noshow" of you
tutorials
I would like to, but still struggling with the "noshow" of you tutorials :(
Thanks
Tiemo
>
> You will access this tutorial through "Tutorials Picker" a free
> plugin that interfaces with the So Smart Software website in order to
> display all available tutorials stacks directly from the web.
> You
gt; Betreff: Re: AW: AW: Where is the difference in resizeing stack?
>
> Bonjour Tiemo,
>
> Le 25 juil. 08 à 14:34, Tiemo Hollmann TB a écrit :
>
> > I resize by the absolute diff of the windwow resize, like:
> > on resizeStack pNewW,pNewH,pOldW,pOldH
> >
Bonjour Tiemo,
Le 25 juil. 08 à 14:34, Tiemo Hollmann TB a écrit :
I resize by the absolute diff of the windwow resize, like:
on resizeStack pNewW,pNewH,pOldW,pOldH
put pNewW - pOldW into tWDiff
put pNewH - pOldH into tHDiff
put item 1 of the rect of player "myPlayer" in
Hi Tiemo,
That won't work, because the window maybe be smaller or larger than
the player. The change in window size may even be larger than the
height or width of the player, causing the player to vanish
altogether. Try this instead:
put the topleft of player "myPlayer" & comma & the widt
Hi Mark,
I resize by the absolute diff of the windwow resize, like:
on resizeStack pNewW,pNewH,pOldW,pOldH
put pNewW - pOldW into tWDiff
put pNewH - pOldH into tHDiff
put item 1 of the rect of player "myPlayer" into tL4
put item 2 of the rect of player "myPlayer" int
Hi Tiemo,
That must be a mistake in your script. Do you calculate the sizes
relative to the window size or do you calculate the change in window
size as a percentage and use that to change the sizes of your objects?
I would always calculate the size of objects relative to the window
size.
Hi Mark,
the problem is, that my resizeable objects don't get to their "original"
minwidth and minheight (what they do, when the user resizes the stack to the
min) They "shrink" much more to a "undefined" size.
Tiemo
> -Ursprüngliche Nachricht-
> Von: [EMAIL PROTECTED] [mailto:use-revol
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