Great! Thank you both, Scott and Andres - those tips
should be enough for me to start putting something
together (I think I'll stick to having all the pieces
on the board/in the group and just hiding 'out of
play' ones, as suggested).
I'll yelp on this list again if I get stuck, which is
l
Recently, Joshua Lawrence wrote:
> how does adding/removing pieces during play work when the
> pieces are grouped with the board? Are 'out-of-play'
> pieces actually on the board at all times, but you
> make them invisible when necessary? Or do you
> add/remove pieces to the group via scripting
Hello Josh
Answers below...
Regards,
Andres Martinez
www.baKno.com
On Jan 9, 2008, at 2:19 PM, Joshua Lawrence wrote:
Thanks, Andres. So a couple of extra questions: how
does adding/removing pieces during play work when the
pieces are grouped with the board? Are 'out-of-play'
pieces actual
Thanks, Andres. So a couple of extra questions: how
does adding/removing pieces during play work when the
pieces are grouped with the board? Are 'out-of-play'
pieces actually on the board at all times, but you
make them invisible when necessary? Or do you
add/remove pieces to the group via scri
Hello Josh
What you want to do is really simple. Just group the board with the
pieces, and when you need to scroll the board, scroll that group
instead. It will scroll both the board and the pieces at the same
time. And to move the pieces over the board, use relative positions.
We do the
Hello, all. I want to emulate a board game with
multiple playing pieces, and the board itself is
several screens wide, so it needs to scroll. I know I
can implement the scrolling board by having its image
set up as a group with its location locked and adding
vertical and horizontal scrollbars. B