Re: Button drop down...

2010-05-17 Thread Bob Sneidar
Jeeze that sounds like a bug. Shouldn't Rev make that call itself? Bob On May 16, 2010, at 11:38 AM, Jeff Massung wrote: > To get around this, after you move the control, run revCacheGeometry, which > should update the geometry manager's "cache" of where the control should > be. > > Hope this

Re: Button drop down...

2010-05-16 Thread Jeff Massung
My guess is that you are using the geometry manager in Rev? The geometry manager isn't that great, sadly, and it's much easier (and faster/more reliable!) to just do the work yourself. For example, in my card script I have something like so: on resizeStack updateGeometry end resizeStack on up

Button drop down...

2010-05-16 Thread Jean-Pierre Soto
Hello, I have made a virtual keyboard where the user can move each key when holding controlKey. All is Ok, but I need to change geometry of each key to follow the bottom of the stack. (I want to open the keyboard on the bottom of my main stack) The user can still move each key but when I re