Jeeze that sounds like a bug. Shouldn't Rev make that call itself?
Bob
On May 16, 2010, at 11:38 AM, Jeff Massung wrote:
> To get around this, after you move the control, run revCacheGeometry, which
> should update the geometry manager's "cache" of where the control should
> be.
>
> Hope this
My guess is that you are using the geometry manager in Rev?
The geometry manager isn't that great, sadly, and it's much easier (and
faster/more reliable!) to just do the work yourself. For example, in my card
script I have something like so:
on resizeStack
updateGeometry
end resizeStack
on up
Hello,
I have made a virtual keyboard where the user can move each key when
holding controlKey.
All is Ok, but I need to change geometry of each key to follow the
bottom of the stack.
(I want to open the keyboard on the bottom of my main stack)
The user can still move each key but when I re