Recently, Ian Wood wrote:
The Player object is a QuickTime player, so setting dontUseQT to false
isn't going to do a lot...
Scott said:
This isn't the case, unless the Rev guys changed things recently. In fact,
the docs say:
Use the dontUseQT property to test operation of a stack using
Trying to play different video formats using the Player object on Windows.
- MPG, MPEG play fine
- AVI will play sound track only; the video track is white
- WMV results in Could not create movie reference
Is the Player object restricted, or do I need to locate codecs? I have tried
setting
On Jan 9, 2008, at 11:53 AM, [EMAIL PROTECTED] wrote:
Trying to play different video formats using the Player object on
Windows.
- MPG, MPEG play fine
- AVI will play sound track only; the video track is white
- WMV results in Could not create movie reference
Is the Player object
The Player object is a QuickTime player, so setting dontUseQT to false
isn't going to do a lot...
That means that a player object can't play WMVs at all unless you are
on a Mac with Flip4Mac installed, and support for AVIs is pretty
limited depending on the codec used for the AVI.
I
On 9 Jan 2008, at 11:06, Jim Sims wrote:
With Rev 2.6.4 I can play WMV files after setting dontuseqt to true.
In that case the docs are wrong, because they specifically state that
displaying a player object loads QT and overrides dontUseQT. Maybe
it's changed since 2.6.
Ian
On Jan 9, 2008, at 12:00 PM, Ian Wood wrote:
The Player object is a QuickTime player, so setting dontUseQT to
false isn't going to do a lot...
That means that a player object can't play WMVs at all unless you
are on a Mac with Flip4Mac installed, and support for AVIs is
pretty limited
Recently, Ian Wood wrote:
The Player object is a QuickTime player, so setting dontUseQT to false
isn't going to do a lot...
This isn't the case, unless the Rev guys changed things recently. In fact,
the docs say:
Use the dontUseQT property to test operation of a stack using the built-in
MCI