Due to the overwhelming response for FSCommand support for swf files
playing in a player object (Ken and Terry ;-) ) I have implemented this
in a development version of my EnhancedQT external. It turns out it
only took about 4 lines of code.
You can now load any .swf (version 5 or lower) file
Due to the overwhelming response for FSCommand support for swf files
playing in a player object (Ken and Terry ;-) ) I have
implemented this
in a development version of my EnhancedQT external. It turns out it
only took about 4 lines of code.
You can now load any .swf (version 5 or
On Monday, April 19, 2004, at 10:10 PM,
[EMAIL PROTECTED] wrote:
From: Trevor DeVore [EMAIL PROTECTED]
Date: Mon Apr 19, 2004 4:18:01 PM Australia/Melbourne
To: Revolution List [EMAIL PROTECTED]
Subject: FSCommand support in EnhancedQT external
Reply-To: How to use Revolution [EMAIL PROTECTED