--- Chipp Walters <[EMAIL PROTECTED]> wrote:
> To force a full stack compile, I would try
> creating a simple plugin
> which would save the stack, set the
> destroyStack to true, delete stack
> myStack (not only close it), then reOpen it.
> That should do the trick.
how about tossing in a "Comp
f your main stack,
and save as a new file...they are slightly modified to work in stand-alone
mode of course.
JR
> Date: Wed, 21 Jul 2004 07:21:44 -0400
> From: "Frank D. Engel, Jr." <[EMAIL PROTECTED]>
> Subject: Re: Forcing full compiling of a stack
> To: John Ru
27;
for
errors (not compiled)...I could be wrong about this though.
Is this what you are referring to Dar?
JR
Date: Tue, 20 Jul 2004 13:35:37 -0600
From: Dar Scott <[EMAIL PROTECTED]>
Subject: Forcing full compiling of a stack
To: How to use Revolution <[EMAIL PROTECTED]>
Message
te: Tue, 20 Jul 2004 13:35:37 -0600
> From: Dar Scott <[EMAIL PROTECTED]>
> Subject: Forcing full compiling of a stack
> To: How to use Revolution <[EMAIL PROTECTED]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charse
OOPS, good point. I guess scripts only compile when run. Perhaps Tuviah
knows if this is possible...
Dar Scott wrote:
But wouldn't that only test compiling the stack and card 1 and its
components? Suppose there are scripts on other cards that won't compile?
_
On Jul 20, 2004, at 9:00 PM, Chipp Walters wrote:
To force a full stack compile, I would try creating a simple plugin
which would save the stack, set the destroyStack to true, delete stack
myStack (not only close it), then reOpen it. That should do the trick.
But wouldn't that only test compiling
Hi Dar,
You were missed in Monterey. I'm still *very* interested in your
thoughts on the proper way to implement libaries..and Andre couldn't
stop talking about your "boxes" :-)
To force a full stack compile, I would try creating a simple plugin
which would save the stack, set the destroyStack
Is there a way to force full compiling of a stack?
Dar Scott
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