Dienstag, 1. Mai 2007 02:30
> An: use-revolution@lists.runrev.com
> Betreff: Re: How do I get the object under the mouse when mouseRelease?
>
> Tiemo,
>
> It's not quite impossible.
>
> If you turn on the message watcher, you will see that when you
> drag-and-
Tiemo,
It's not quite impossible.
If you turn on the message watcher, you will see that when you
drag-and-release, the following messages are sent in quick succession:
- mouseRelease to the original object
- mouseMove to the new object
- mouseLeave to the original object
- mouseEnter to the new
On 4/30/07 11:30 AM, "J. Landman Gay" <[EMAIL PROTECTED]> wrote:
> If you do have to use your own handlers, then you could scan all the
> objects when the mouse goes up:
>
> on mouseUp
> put the mouseloc into tXY
> repeat with x = 1 to the number of controls
>if tXY is within the rect of
Tiemo Hollmann TB wrote:
Hello again,
sorry, another newbee question
I want to realize my own drag and drop handlers with mouseDown,
mouseRelease, etc. On mouseDown I get the underneath lying object with
mousecontrol. How do I get the name of an object (image) under the mouse
when releasing it,
] Im Auftrag von Ken Ray
> Gesendet: Montag, 30. April 2007 18:31
> An: How to use Revolution
> Betreff: Re: How do I get the object under the mouse when mouseRelease?
>
> On Mon, 30 Apr 2007 09:53:26 +0200, Tiemo Hollmann TB wrote:
>
> > Hello again,
> >
> > sor
On Mon, 30 Apr 2007 09:53:26 +0200, Tiemo Hollmann TB wrote:
> Hello again,
>
> sorry, another newbee question
>
> I want to realize my own drag and drop handlers with mouseDown,
> mouseRelease, etc. On mouseDown I get the underneath lying object with
> mousecontrol. How do I get the name of an
Hello again,
sorry, another newbee question
I want to realize my own drag and drop handlers with mouseDown,
mouseRelease, etc. On mouseDown I get the underneath lying object with
mousecontrol. How do I get the name of an object (image) under the mouse
when releasing it, because mousecontrol is st