Apple's rejection of Rev-Mobile was more than just about interpreted code.
Rev-Mobile would not have involved an interpretation layer. It would have been
a full iApp indistinguishable from others, unless Apple fingerprinted all the
apps compiled with Xcode.
Bob
On Jun 11, 2010, at 11:47 AM,
I just spotted it myself, but given the need for written acceptance
from Apple and their previous response to Runrev I'd be doubtful.
Looks like it's more for scripting engines in games.
Ian
On 11 Jun 2010, at 19:47, Jim Lyons wrote:
John Gruber just linked to this:
http://www.appleoutside
John Gruber just linked to this:
http://www.appleoutsider.com/2010/06/10/hello-lua
pointing out a new change to that critical section of the Developer
License Agreement for iThingies about built-in interpreters. Does
this give us hope?
Still lurking after all these years,
Jim
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