How would you do this... On a card, you have a bunch of buttons that are grouped together (group "ButtonGroup"). You want to let the user move the buttons around - but you want to prevent any of the buttons from overlaping.
I have this in the card script to handle the movement: on mouseMove if not the hilite of btn "lockChanges" then if the mouse is down then if the short name of the owner of the target = "ButtonGroup" then put the short name of the target into butName set the loc of btn butName to the mouseLoc end if end if end if end mouseMove How do you get the button that is being moved to not collide with another button. And, if possible, how can you get the moving button to "snap" to the closest button? Any advise (or code snippet) would be appreciated! Thanks! Dan _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution