Thanks Glen. Color is in the mind of "if...then"
Jim
Jim,
Here is some of my dumb ways to check for some particular colors in
one of my games.
I thought it might give you some ideas.
function pixelColor lx
set the screenMouseLoc to lx
get the mouseColor
set the screenMouseLoc to 0
Jim,
Here is some of my dumb ways to check for some particular colors in
one of my games.
I thought it might give you some ideas.
function pixelColor lx
set the screenMouseLoc to lx
get the mouseColor
set the screenMouseLoc to 0,0
return it
end pixelColor
-- c is the RGB values as