Re: Revolution and 3D: Can You Dig it?

2009-06-17 Thread Luis
Hiya, I'd be a little careful here as there's no threading in Rev. Cheers, Luis. On 16 Jun 2009, at 18:15, weslyn whitehead wrote: This is awesome and has made my day i was just about to post about how to intergrate revolution into a c++ engine so i can use it as the scripting language

Re: Revolution and 3D: Can You Dig it?

2009-06-16 Thread Ian Wood
On 16 Jun 2009, at 17:40, Klaus on-rev wrote: I should have some more news to share later in the week - won't be long :-) could you tell us a BIT more about this external, please? :-) Yes, I'd be interested in a bit more info - my specific need would be to display panoramas by placing si

RE: Revolution and 3D: Can You Dig it?

2009-06-16 Thread weslyn whitehead
This is awesome and has made my day i was just about to post about how to intergrate revolution into a c++ engine so i can use it as the scripting language for my game. I can't wait to here more!!@ -Docwes- ___ use-revolution mailing list use-revolution@

Re: Revolution and 3D: Can You Dig it?

2009-06-16 Thread Klaus on-rev
Hi Lynn, I'd be interested in testing - and if the features were something that would interest / integrate with architectural modeling environments / import / export / display then we'd be interested in becoming founders. Soon Ill have a couple of downloadable samples to show. There is an ex

RE: Revolution and 3D: Can You Dig it?

2009-06-16 Thread Lynn Fredricks
> I'd be interested in testing - and if the features were > something that would interest / integrate with architectural > modeling environments / import / export / display then we'd > be interested in becoming founders. Soon Ill have a couple of downloadable samples to show. There is an existi

Re: Revolution and 3D: Can You Dig it?

2009-06-14 Thread David Bovill
I'd be interested in testing - and if the features were something that would interest / integrate with architectural modeling environments / import / export / display then we'd be interested in becoming founders. 2009/6/9 Noel > Sorry, meant that to go off list :) > > > - Noel > > > At 12:49 P

Re: Revolution and 3D: Can You Dig it?

2009-06-08 Thread Noel
Sorry, meant that to go off list :) - Noel At 12:49 PM 6/8/2009, you wrote: If you are interested in some 3D chocolate in your Revolution peanut butter, there could be a solution coming soon. A little background: those who know me, know that my software publishing company Mirye Software is

Re: Revolution and 3D: Can You Dig it?

2009-06-08 Thread Noel
I'd be interested in helping beta the software, and depending on the price, pre-order it. Also, we're not going to be selling on Content Paradise at this time, which includes our package of Shade shaders. There are 400 shaders in the package. Would that be something you guys might want to se

Revolution and 3D: Can You Dig it?

2009-06-08 Thread Lynn Fredricks
If you are interested in some 3D chocolate in your Revolution peanut butter, there could be a solution coming soon. A little background: those who know me, know that my software publishing company Mirye Software is also selling Revolution - in addition to Shade, a professional 3D modeling, animati