Re: Sticking an image to the cursor

2008-10-13 Thread BNig
of the target containspuzzlePiece and lCurrentPieceDragged is empty then Hi Chipp, thanks again, I updated the stack accordingly. regards Bernd -- View this message in context: http://www.nabble.com/Sticking-an-image-to-the-cursor-tp19934277p19952856.html Sent from the Revolution - User

Re: Sticking an image to the cursor

2008-10-12 Thread Chipp Walters
And if you want to do it outside a mouseDown, then replace mouseDown with mouseEnter... local lCurrentPieceDragged on mouseEnter if the short name of the target containspuzzlePiece then put the target into lCurrentPieceDragged end if if lCurrentPieceDragged is not empty and the

Re: Sticking an image to the cursor

2008-10-12 Thread BNig
. regards bernd -- View this message in context: http://www.nabble.com/Sticking-an-image-to-the-cursor-tp19934277p19940585.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-revolution mailing list use-revolution

Re: Sticking an image to the cursor

2008-10-12 Thread Sue Smith
: From: Sue Smith [EMAIL PROTECTED] Subject: Re: Sticking an image to the cursor To: How to use Revolution use-revolution@lists.runrev.com Date: Saturday, October 11, 2008, 10:37 AM I did, but it only works with mouseDown. I need it to work on the mouseEnter handler. I am developing (freeware

Re: Sticking an image to the cursor

2008-10-12 Thread Chipp Walters
Hi Bernd, Your stack looks great and works with the exception if you start moving the pink square over the yellow square, it drops the pink square and picks up the yellow square. So, just change in the mouseEnter, the first line to now read: if the short name of the target containspuzzlePiece

Sticking an image to the cursor

2008-10-11 Thread Sue Smith
Is is possible for an image to smoothly stick onto the cursor? I am working on a jigsaw puzzle for children. I know that I can set the image to the mouse location, but it is very choppy and and the image will drop if the user accelerates mouse speed and it can't leep up. Thanks in advance!

Re: Sticking an image to the cursor

2008-10-11 Thread Sue Smith
: From: Klaus Major [EMAIL PROTECTED] Subject: Re: Sticking an image to the cursor To: How to use Revolution use-revolution@lists.runrev.com Date: Saturday, October 11, 2008, 9:00 AM Hi Sue, Is is possible for an image to smoothly stick onto the cursor? I am working on a jigsaw puzzle

Re: Sticking an image to the cursor

2008-10-11 Thread Klaus Major
Hi Sue, Is is possible for an image to smoothly stick onto the cursor? I am working on a jigsaw puzzle for children. I know that I can set the image to the mouse location, but it is very choppy and and the image will drop if the user accelerates mouse speed and it can't leep up. Thanks

Re: Sticking an image to the cursor

2008-10-11 Thread Colin Holgate
On Oct 11, 2008, at 11:00 AM, Sue Smith wrote: Is is possible for an image to smoothly stick onto the cursor? I am working on a jigsaw puzzle for children. I know that I can set the image to the mouse location, but it is very choppy and and the image will drop if the user accelerates

Re: Sticking an image to the cursor

2008-10-11 Thread Scott Rossi
Recently, Sue Smith wrote: Is is possible for an image to smoothly stick onto the cursor? I am working on a jigsaw puzzle for children. There are a few limitations doing this, but it should be possible. Execute the following in your Rev message box to see a demo that uses a stack with a

Re: Sticking an image to the cursor

2008-10-11 Thread Eric Chatonet
Bonsoir Sue, Le 11 oct. 08 à 17:00, Sue Smith a écrit : Is is possible for an image to smoothly stick onto the cursor? I am working on a jigsaw puzzle for children. I know that I can set the image to the mouse location, but it is very choppy and and the image will drop if the user

Re: Sticking an image to the cursor

2008-10-11 Thread Scott Rossi
Recently, Klaus Major wrote: Is is possible for an image to smoothly stick onto the cursor? I am working on a jigsaw puzzle for children. I know that I can set the image to the mouse location, but it is very choppy and and the image will drop if the user accelerates mouse speed and it can't

Re: Sticking an image to the cursor

2008-10-11 Thread Eric Chatonet
Bonsoir Sue, Le 11 oct. 08 à 19:37, Sue Smith a écrit : I did, but it only works with mouseDown. I need it to work on the mouseEnter handler. I am developing (freeware) for children with disabilities - so many are unable to click the mouse button, let alone keep it held down. Just to

Re: Sticking an image to the cursor

2008-10-11 Thread Chipp Walters
Colin, It's generally not a good idea to use the on idle message. Like mouseStillDown, it doesn't do a decent job of sharing processor time with other running applications-- and tends to max processor usage. It's there mostly for backwards compatibility with HC. I sort of wish they would just

Re: Sticking an image to the cursor

2008-10-11 Thread Colin Holgate
On Oct 11, 2008, at 5:40 PM, Chipp Walters wrote: Colin, It's generally not a good idea to use the on idle message. That's part of what I had in mind when I said I probably haven't done this in the most advanced way,. I wouldn't do it with idle either, but send a message now and then.

Re: Sticking an image to the cursor

2008-10-11 Thread BNig
the mouse without a mouseDown. cheers Bernd -- View this message in context: http://www.nabble.com/Sticking-an-image-to-the-cursor-tp19934277p19937290.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-revolution mailing list use

Re: Sticking an image to the cursor

2008-10-11 Thread Chipp Walters
Hi Bernd, It generally the accepted convention to do the following: local lMouseIsDown on mouseDown put true into lMouseIsDown end mouseDown on mouseMove x,y if lMouseIsDown is true then -- DO YOUR STUFF HERE set the loc of img myCursore to x,y end if end mouseMove on