Re: Two sounds at the same time!?

2006-02-19 Thread Judy Perry
Malte, Obviously, I agree. It's downright critical for game dev... Judy On Sun, 19 Feb 2006, Malte Brill wrote: > Count me in for the wanters and here is the reason why: If you use > multiple player objects this will work o.k. for audiofiles that are > longer than just a few seconds. If you tr

Re: Two sounds at the same time!?

2006-02-19 Thread Klaus Major
Hi Scott, Recently, Klaus Major wrote: there was once a commercial external for MetaCard named "EXT.dll" (sic!) which had been created and sold by a small scottish company named "Cross Worlds Computing" about 5 or 6 years ago. I bought one because it had some very nifty features for windows,

Re: Two sounds at the same time!?

2006-02-19 Thread Scott Rossi
Recently, Klaus Major wrote: > there was once a commercial external for MetaCard named > "EXT.dll" (sic!) which had been > created and sold by a small scottish company named "Cross Worlds > Computing" about 5 or 6 > years ago. > > I bought one because it had some very nifty features for windows,

Re: Two sounds at the same time!?

2006-02-19 Thread Klaus Major
Hi Malte, hi all, Judy wrote; Maybe if enough people want it, Rev will find a way to implement it. Gotta let them know... Count me in for the wanters and here is the reason why: If you use multiple player objects this will work o.k. for audiofiles that are longer than just a few seconds. I

Re: Two sounds at the same time!?

2006-02-19 Thread Malte Brill
Judy wrote; Maybe if enough people want it, Rev will find a way to implement it. Gotta let them know... Count me in for the wanters and here is the reason why: If you use multiple player objects this will work o.k. for audiofiles that are longer than just a few seconds. If you try to play m

Re: Two sounds at the same time!?

2006-02-19 Thread Graham Samuel
On Sun, 19 Feb 2006 12:48:43 +, Jim Hamlyn <[EMAIL PROTECTED]> wrote: Hi Folks, I¹m just in the process of trying out Revolution and it seems to be a very powerful tool. However I¹m concerned by the statement in the documentation that ³You cannot play two sounds at the same time

Re: Two sounds at the same time!?

2006-02-19 Thread Judy Perry
concerned by the statement in the documentation > that ?You cannot play two sounds at the same time?. Why? And is there a > workaround for this? ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsu

Re: Two sounds at the same time!?

2006-02-19 Thread Eric Chatonet
Hi Jim, First welcome to this list. That's true: you can't use the play command to play directly two sounds at the same time. But... You can use how many players objects as you want and monitor them independently (each of them can display video and/or audio embedded or exte

Two sounds at the same time!?

2006-02-19 Thread Jim Hamlyn
Hi Folks, I¹m just in the process of trying out Revolution and it seems to be a very powerful tool. However I¹m concerned by the statement in the documentation that ³You cannot play two sounds at the same time². Why? And is there a workaround for this? Many Thanks in Advance. Jim H