Recently, Peter T. Evensen wrote:
I have a stack whose windowShape is set to the ID of a png with a
transparent background (i.e., alpha mask). This lets me change the mask
without the stack window flashing; however, I now get flashing when I
display a .png over the backgound png, and it
This happens both on 2.6.1 and 2.7 on Windows XP. I haven't tried it on
Mac yet. I have a background png that the player is on top of. The mask
png is on a different card that is not displayed.
I went with a deep mask so I could switch between two masks without the
window being closed and
I have a stack whose windowShape is set to the ID of a png with a
transparent background (i.e., alpha mask). This lets me change the mask
without the stack window flashing; however, I now get flashing when I
display a .png over the backgound png, and it seems I can no longer
interact with my