On Thursday, January 9, 2003, at 03:21 AM, Jeanne A. E. DeVoto wrote:
That's right. From the docs:
--
When you save a stack, its text is encoded using either the ISO
character
set (on Unix or Windows systems) or the Macintosh character set (on
Mac OS
or OS X systems). If you open the stack o
Is this also true for built standalones, or does this conversion occur
during the build?
On 1/9/03 5:21 AM, "Jeanne A. E. DeVoto" <[EMAIL PROTECTED]> wrote:
> At 11:44 AM -0800 1/7/03, Alex Rice wrote:
>> 3) I remember reading somewhere that one should open the stack using
>> Revolution IDE on
At 11:44 AM -0800 1/7/03, Alex Rice wrote:
>3) I remember reading somewhere that one should open the stack using
>Revolution IDE on the target platform, then save the stack, to convert
>the text encoding of all the cards. Is this correct? Anything else to
>get the text encoding converted correctly?
On Tuesday, January 7, 2003, at 02:27 PM, Dar Scott wrote:
OK. I'll be more serious. I'm doing the same thing and I don't have
a problem. It is so fast, I keep checking whether I'm in the right
folder.
Yes, I am very pleased with how fast Rev saves large projects. And the
project file siz
On Tuesday, January 7, 2003, at 12:44 PM, Alex Rice wrote:
1) The stack grew from 1.6 MB to 2.2 MB. Why?
This is the 800K of slow bytes needed for the 20-minute save.
2) Every save takes around 20 (twenty) minutes! This is 100MB ethernet
and copying the 2MB file is instantaneous. Saves on t
I have a 1.6 MB stack that I am developing on Mac OS X. I connected to
the Mac with SMB file sharing and opened the .rev file with the Windows
Rev 1.1.1. A couple of questions
1) The stack grew from 1.6 MB to 2.2 MB. Why?
2) Every save takes around 20 (twenty) minutes! This is 100MB ethernet
a