Re: Direct Only Navigation To Forrest Site Page

2010-10-05 Thread Bryce Alcock
, 2010 at 6:51 AM, David Crossley cross...@apache.org wrote: Bryce Alcock wrote: I am looking for a way to create page in forrest that is NOT on any of the menus. The basic requirements is that I want to create a page that you can get to _ONLY_ from direct navigation. There will be no links

Direct Only Navigation To Forrest Site Page

2010-10-02 Thread Bryce Alcock
I am looking for a way to create page in forrest that is NOT on any of the menus. The basic requirements is that I want to create a page that you can get to _ONLY_ from direct navigation. There will be no links to it in any of the menus or navigation bars. However I want the page to contain all

Failure Building Business Site after initial Seed.

2010-09-30 Thread Bryce Alcock
Each time I use Forrest to seed a new site, The site initial fails to build with the following Errors: - . validate-skinconf: /home/bryce/repos/brycealcock/rohl/src/documentation/skinconf.xml:380:17: Element type

Re: Tracking Codes and Java Script

2010-09-24 Thread Bryce Alcock
call xsl:value-of select='//skinconfig/project-tracking'/ *From:* u912boilerma...@gmail.com [mailto:u912boilerma...@gmail.com] *On Behalf Of *Bryce Alcock *Sent:* Friday, September 24, 2010 1:30 AM *To:* user@forrest.apache.org *Subject:* Re: Tracking Codes and Java Script Ok so

Re: Tracking Codes and Java Script

2010-09-23 Thread Bryce Alcock
in the skinconfig.xml file on some new created element and modify the ‘skinconf.xsl’ in the directory ‘main\webapp\skins\common’ to make sure that you handle defaults properly. Steve *From:* Bryce Alcock [mailto:u912boilerma...@gmail.com] *Sent:* Monday, September 20, 2010 3:01 PM

Tracking Codes and Java Script

2010-09-20 Thread Bryce Alcock
I was wondering if there was a simple and systematic way to configure a tracking code into Forrest, for every page. So for a concrete example I would like to add a Google Analytics tracking code to the bottom of each page. Currently I am having to do this by modifying files in the Forrest