That's great! Maxim you rule! :-)
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With best regards / с наилучшими пожеланиями,
Alexei Fedotov / Алексей Федотов,
http://dataved.ru/
+7 916 562 8095
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Hello Alexander,
I seems to was able to enhance performance of screen sharing applet:
VeryHigh > 10 fps
High = 10fps
others = 2fps
Committed revision 1544855
On Fri, Oct 25, 2013 at 8:35 PM, Alexander Brovman <
alexander.brov...@gmail.com> wrote:
> Maxim thanks for the code, its interessting t
Maxim thanks for the code, its interessting that the screenshot capture
takes so long.. its surprising that the encode is faster than the actual
capture, i am still researching methods on how to improve this, will share
my findings with you.
On Fri, Oct 25, 2013 at 9:57 AM, Maxim Solodovnik wrote
The method should be changed as follows:
private static final Logger log =
LoggerFactory.getLogger(CaptureScreen.class);
public void run() {
try {
while (active && !core.isReadyToRecord()) {
Thread.sleep(60);
}
Robot robot = new Robot();
BufferedImage image = null;
while (active) {
final long ctim
Maxim,
A) Interessting to say the very least, how did you manage to measure the
encode and the screencapture? or what tools did you use in order to measure
those, might come in handy for me when measuring performance.
Right now i changed the sourcecode in the following way:
1) " timeBetweenFrames
Here are my measurements:
Screen is captured in ~ 160-170ms
Encoded in ~120-200ms
Will try to speed up this somehow
On Thu, Oct 24, 2013 at 3:27 PM, Alexander Brovman <
alexander.brov...@gmail.com> wrote:
> nevermind used the wrong ANT build.
>
> Got it to work now :)
>
>
> On Thu, Oct 24, 2013
nevermind used the wrong ANT build.
Got it to work now :)
On Thu, Oct 24, 2013 at 9:11 AM, Alexander Brovman <
alexander.brov...@gmail.com> wrote:
> Maxim i made some changes to the code, i downloaded the source on the
> server, changed the lines with nano. and then from the mainfolder simply
>
Maxim i made some changes to the code, i downloaded the source on the
server, changed the lines with nano. and then from the mainfolder simply
ran the ant command and it started compiling (albeit some errors appeared
since i only entered "ant" without any options/parameters.
Openmeeting is working
I'm currently trying to modify the code to get 20+ fps (was requested many
times, but I had no time on this :( currently I'm on vacation, will try to
implement it)
On Thu, Oct 24, 2013 at 10:02 AM, Alexander Brovman <
alexander.brov...@gmail.com> wrote:
> Maxim,
>
> Thank you for responding so q
Maxim,
Thank you for responding so quickly. The primary reason i asked is because
we sometimes need to output data like Financial Stock charts or similar
dynamic content and in a resolution size of 1650x1080. As you can imagine
right now the delay is.. manageable, perhaps somewhere along the lines
Do we still have the super high quality setting in the sharing client?
My problems in the past was more around the bandwidth issues then the FPS.
If you do 2-4 FPS the bandwidth usage will go that up... there is probably
a trick, maybe there is also something todo in the way the tiles are
calculate
Hello Alexander,
Your findings are correct :)
With the only exception: Screenshots are taken in single thread, so there
are some limitations in the speed :(
I believe Thread.sleep(xxx) doesn't work at all
I'm planning to rewrite this part And hopefully will be able to increase
FPS.
Basic compilat
Hi,
I have two quick questions, but first of all i just wanted to say that
Openmeetings is fantastic. I had both OpenMeetings and BBB Installed and we
have decided to go with OM.
I am relatively apt at programming with Python and C# but I have never
worked with a lot of Javaapplications like thes
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