We help keep things clean in the session by putting our controller in the
session and using property change / event listeners.
It's an idea that's used in game development where you have a SceneManager,
and Scenes. The SceneManager will load a new Scene (in our case a module,
flow, page, etc), an
I've only really been concerned with such a thing in one instance, and that
was because we were caching some returned ResultSets, and they could be very
large... What I wound up doing is wrapping each ResultSet in a HashMap, and
I had two other elements, one storing the datetime stamp the object
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