RE: Strategies for Clearing Session Objects

2004-05-27 Thread Hookom, Jacob
We help keep things clean in the session by putting our controller in the session and using property change / event listeners. It's an idea that's used in game development where you have a SceneManager, and Scenes. The SceneManager will load a new Scene (in our case a module, flow, page, etc), an

RE: Strategies for Clearing Session Objects

2004-05-26 Thread None None
I've only really been concerned with such a thing in one instance, and that was because we were caching some returned ResultSets, and they could be very large... What I wound up doing is wrapping each ResultSet in a HashMap, and I had two other elements, one storing the datetime stamp the object