Re: New Tutorial online: Creator with Lattice-Deformer

2005-11-25 Thread Beg-inner
Hi Aidan.. Yep saw that... and hopefully that will give as the tools to easier access the powers in RS.. =).. hehe... but for me, I am myself my worst enemy.. =).. I already have worked out a workflow to animate characters.. which works well. .and is easy enough.. but I havent done much more

Re: New Tutorial online: Creator with Lattice-Deformer

2005-11-25 Thread Beg-inner
Hi Matthias.. For me, its more if I can get energy.. and also if I can just getting things finished I have thought of doing this tut, for a long time.. but havent got to it... =(.. ( I have most of the tut in my head already.. its more or less just to get it down on print.. ) Well lets ho

Re: New Tutorial online: Creator with Lattice-Deformer

2005-11-25 Thread Aidan O Driscoll
Thanks Matthias, this is what I was thinking of, but said Id post it any way to make sure I was right. Stefan - "Anyway, soon SkinManager will be replaced by RealPuppet that have many advanced features about character skinning and IK manipulation." You saw this in Carlos last mail - good ne

Re: New Tutorial online: Creator with Lattice-Deformer

2005-11-25 Thread Matthias Kappenberg
> I have a Simple Character Tut in progress.. hope I will get my acts together > so it will see the light of day..=) > Here is a sneak preview on a simple test with my Tut Character in action... > http://hem.bredband.net/1020427g9r/Anims/NurbsInterpolator_Char_09.avi > (DivX 5.03, 400x300, 280 kb)

Re: New Tutorial online: Creator with Lattice-Deformer

2005-11-25 Thread Matthias Kappenberg
Hi Aidan, go to frame 0 (to reset the creator) disable "construct" for the lattice, edit the lattice enable "construct" for the lattice, play the anim ;-) Thx for this, I'll add this hint :-) No, this simulation is not a buck in my opinion, it's a result of RS hirachical animation system. You s

Re: New Tutorial online: Creator with Lattice-Deformer

2005-11-25 Thread Beg-inner
Hi Matthias.. Thx for sharing... The tut is nice and clear... At times I wish the workflow of the constructors were as clear...=).. Only thing, as Brian (Zaug) pointed out... But Hey, its not a big deal.. and if I would want, I would just myself add them to a single page.. have done other edi

Re: New Tutorial online: Creator with Lattice-Deformer

2005-11-25 Thread Aidan O Driscoll
Hi Matthias, I tried your tute. Thanks for that, nice for water droplets, blood platelets etc. Probably ignorance, but I notice if after doing all the bits you stated, if you re edit the shape of the lattice, to deform the sphere differently, it seems to maintain the shape of the previous la

RE: New tutorial online

2005-11-25 Thread Robert den Broeder
Very Nice Matthias! Well done :) Robert > -Oorspronkelijk bericht- > Van: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Namens Matthias Kappenberg > Verzonden: vrijdag 25 november 2005 3:18 > Aan: user-list@light.realsoft3d.com > Onderwerp: New tutorial online > > Hi all, > > Tutorial

RE: RS3D and dual-core processor

2005-11-25 Thread Frank Bueters
Hi Matthias and Timo, Matthias and I must have similar, outdated machines :) No matter how many objects in a scene, cpu activity hardly ever goes above 65%. This is unlike a machine with just one processor where cpu activity jumps to 100% easily and often. I assume that on a dual processor machi

Re: RS3D and dual-core processor

2005-11-25 Thread Matthias Kappenberg
Hi Frank, On my Dual-System with outdated Athlons it's working on both prozessors max CPU-usage at about 65% on both, while using the "Tools-->Tranformation-->deform with Noise" on a 100x100 SDS Sphere in Quadview layout. Nearly realtime on all viewports. Matthias - Original Message - Fr

Re: RS3D and dual-core processor

2005-11-25 Thread Timo Mikkolainen
I've tried it with dual ht Xeons, but only for rendering. I doubt that the modeling side scales so well on multiple processors. Only advatage I can think of is that the texture evaluation is done in a separate thread, so that would ease up the load on MP rigs.On 11/25/05, Frank Bueters <[EMAIL PROT

RS3D and dual-core processor

2005-11-25 Thread Frank Bueters
Has anyone tried RS3D on a computer with a dual-core processor? Are both "cores" being used at full power while modelling? I'm asking because on my current double processor machine RS3D isn't able to make use of both (separate) processors for modelling purposes. I'm about to buy something new. Th

Re: New Tutorial online: Creator with Lattice-Deformer

2005-11-25 Thread Matthias Kappenberg
Hi Zaug, I did this (single screenshots in new window), because of the load-time and to not destroy the layout of my site. There are some other tutorials on my list, and after finishing them, it should all have the same look. But if it's easy to follow (and useful) I'm glad to hear this. THX f

Re: New Tutorial online: Creator with Lattice-Deformer

2005-11-25 Thread Zaug
Matthias Kappenberg wrote: >Hi all, > >Tutorial to creator with lattice. >after Nandors QT: > >http://www.matthias-kappenberg.de/index.php?id=115 > >Any critic is welcome. > >Hope it's helpy, >Matthias > > > Matthias, Very nice, easy to follow tutorial. The only thing I think I would like better