Ray Path Categorization

2006-07-07 Thread Matthew Hagerty
Does anyone here understand this paper well enough to possibly implement a material or script for Realsoft? http://www.cs.princeton.edu/~diego/academic/publications/NehGat00.pdf It seems lately that I'm finding more and more a need to have high quality outlines or rendered wireframe objects, w

Re: Low quality "features"?

2006-07-07 Thread Matthew Hagerty
Still messing with this (had to watch a movie with the kids and put them to bed.) It took me a long time to figure out what the render box was... I have never known about that or used it, can someone explain what you would use it for? This material is so cool. I see you added a suggestion on

Re: Low quality "features"?

2006-07-07 Thread Matthias Kappenberg
Hi Matthew, happy to hear that's helpy. I'll try out an easy animatable solution tomorrow (today ;-) Disk map idea added: http://www.matthias-kappenberg.de/index.php?id=165 Hope it's working as exspected. Can't wait to see the 2006 Tron on the run :-) Matthias - Original Message - Fr

Re: Low quality "features"?

2006-07-07 Thread Matthew Hagerty
Holy crap, the first one was excellent, but this one is awesome! My only question is how do you produce textures like that so fast? If I could get a grip on some of the values I might stand a chance at making my own. Haha, I can't stop smiling, that gird rocks! Importing into my project now

Re: Low quality "features"?

2006-07-07 Thread Matthias Kappenberg
High Matthew, a second try: http://www.matthias-kappenberg.de/index.php?id=165 Maybe a shader-guru can have a look at this. My next idea is to use a modulo by one on distance to get a better distance value for animations. Don't know if I'm right with this? Matthias - Original Message ---

Re: Low quality "features"?

2006-07-07 Thread Mark Heuymans
At 03:35 PM 7/7/2006 -0400, you wrote: Reference images. First one is mine, the other two are from the movie: http://digitalstratum.com/images/tron/grid_test_1.png http://digitalstratum.com/images/tron/grid_original_1.jpg http://digitalstratum.com/images/tron/grid_original_2.jpg I'm trying to

Re: Photos to Realsoft 3D

2006-07-07 Thread Matthias Kappenberg
And this one: http://www.realviz.com/products/im/index.php   Matthias - Original Message - From: Zaug To: user-list@light.realsoft3d.com Sent: Friday, July 07, 2006 8:09 PM Subject: Re: Photos to Realsoft 3D Hello Chuck,I do not really have any experience but, was i

Re: Photos to Realsoft 3D

2006-07-07 Thread Matthias Kappenberg
Hi Zaug, Canoma was sold, and it's not what you think (I've a copy of Canoma) :-( You can create some basic shapes (boxes, planes) and texture them. http://www.canoma.com/ Metacreation was sold years ago. If I'm right they've focussed on web3d and are now viewpoint ( http://www.viewpoint.com )

Re: a simple freebee

2006-07-07 Thread Beg-inner
Hi Matthias.. That was a cool fx... Looks really nice.. and seems easy to edit for different styles.. Thanx for sharing it..! Take Care Best Regards Stefan Gustafsson ( Beg-inner ) A Proud Owner and User of Real3D and Realsoft3D.. Hi all, some experiment: http://www.matthias-kappenberg.de/

Low quality "features"?

2006-07-07 Thread Matthew Hagerty
Reference images. First one is mine, the other two are from the movie: http://digitalstratum.com/images/tron/grid_test_1.png http://digitalstratum.com/images/tron/grid_original_1.jpg http://digitalstratum.com/images/tron/grid_original_2.jpg I'm trying to reproduce the look of older rendering te

Re: Photos to Realsoft 3D

2006-07-07 Thread Zaug
Hello Chuck, I do not really have any experience but, was it this one or perhaps this one? Here is  more info on the subject and a recent news story about this technology (Thankz for the link Timo). Cheers, Zaug Charles R. Henry wrote: Hi Listers, Years ago, I recall mention of a shareware

Photos to Realsoft 3D

2006-07-07 Thread Charles R. Henry
Hi Listers, Years ago, I recall mention of a shareware program that would take photos of many views of a small 3D model and convert them to a single file which would Import into Realsoft 3D. This would allow for further development of the object. I've been Googling for the application without