Hi Edmond,
Why not just add an analytic plane and use the color/image tab on the
properties window to add the texture to the plane. Move the plane around
to suit your view.
This is what I do when trying to camera match.
I'm probably missing your intent.
cm
Edmond Sinani wrote:
>
>
> Dear List;
Hi Neil,
I have had similar puzzling thingies with large file.
Are you using massing nested instances?
You say it is only with older objects? Analyticals? Convert to something
else?
What type of light fixture with what type of shadow? Try changing to
direct. Or spot with raytrace and 0 shadow qual
Hi Frank,
x64 allows for >2gig ram, which helps on big gi renders.
If you happen to have 2x dual core, you can use all 4 processors on
rendering.
Check the v6 page on http://members.chello.nl/rbroeder/
Big files seem to load faster, and 64 bit chips seem more responsive
with x64 (for me,anyway).
I
How bout throwing a temporary material on it that is black and transparent with
alpha=1 and not making it camera invisible?
cm
Jason Saunders wrote:
> Hi
>
> Has anyone found a way of rendeing an object in an alpha channel with it set
> 'camera invisible' in the render ?
>
> Probably not possibl
Very cool tute, Matthias, thanks.
cm
Matthias Kappenberg wrote:
> Hi Aidan,
>
> first of them all:
> >>"Cannot Read Object 'hsv=Realman Script(brg)', Class not installed (2139)
> Error:r3root:557
> This error occurs because I've replaced the standard GI Brightness control
> shader
> with the Rea
Hi Nandor,
Make sure that your object is one object with joined faces (instead of
80 million individual triangles) if that is the way it is suppposed to
be. You can also set 'wire/texture quality' to 0 on the Property window.
That might help.
cm
Nandor Kertes wrote:
> Hello again :-)
>
> What
Hi Frank,
I have a 2x dual core Opteron at home. It's great for rendering. I'm not sure
any 3d modeller uses more than 1 processor during modelling. (with the possible
exception of RS evalualting the opengl texturing in a separate thread, I think)
But getting 4 processors going at once at rendert