Hi Mark
Oki great..
You are most welcome !
Yep its undocumented, and sure is well worth to be mentioned in the manuals
as a nice tutorial or so...
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Hi Mark..
Did you see this...?
Its ha
Hi Mark..
Did you see this...?
Its handy for placing things on the Displaced surfaces and so on..
Yes confirmed, it works - I never would have thought the Lattice Paste tool
takes displacement into account, this is undocumented as far as I know! And
even without the FE ;)
Thanks, great
-
From: "Matthias Kappenberg"
To:
Sent: Tuesday, November 10, 2009 10:54 PM
Subject: Re: The Field Evaluator again
Daumenkino..
http://the-final.com/privates/realsoft
2 xvid avi files in daumenkino to see the result.
I've used a time division now, to get motion
charm :-)
Matthias
- Original Message -
From: "Beg-inner"
To:
Sent: Tuesday, November 10, 2009 6:33 PM
Subject: Re: The Field Evaluator again
Hi Mark..
Did you see this...?
Its handy for placing things on the Displaced surfaces and so on..
*
Hi Matthias..n all...
A qui
Uups, was me
Thanks again for this great trick, Stefan.
I've tried it again and again, works like a charm :-)
Matthias
- Original Message -
From: "Beg-inner"
To:
Sent: Tuesday, November 10, 2009 6:33 PM
Subject: Re: The Field Evaluator again
> Hi Mark.
- Original Message -
From: "Beg-inner"
To:
Sent: Tuesday, November 10, 2009 6:33 PM
Subject: Re: The Field Evaluator again
> Hi Mark..
>
> Did you see this...?
> Its handy for placing things on the Displaced surfaces and so on..
>
> *
>> H
Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
- Original Message -
From: "Mark Heuymans"
To:
Sent: Monday, November 09, 2009 11:39 PM
Subject: Re: The Field Evaluator again
Hi all and the RS-Team ;-)
Marks scen
Hi all and the RS-Team ;-)
Marks scene is another good example
for the usage of the field evaluator.
Placement of the mushrooms.
My idea is:
Drop Mushroom in a level.
Move the mushroom level over the ground
with "draw on surface snapping" and let the
field evaluator add the given displacement
fr
ginal Message -
From: "Beg-inner"
To:
Sent: Wednesday, November 04, 2009 5:03 AM
Subject: Re: The Field Evaluator again
Hi Matthias..n all...
A quick comment from me on this...
Not sure if this is wanted or
But some "surface" workflow tools in RS take account of t
Hi Stefan,
sounds very interesting :-)
I'll give it a try.
Matthias
- Original Message -
From: "Beg-inner"
To:
Sent: Wednesday, November 04, 2009 5:03 AM
Subject: Re: The Field Evaluator again
> Hi Matthias..n all...
>
> A quick comment from me on this.
Hi Matthias..n all...
A quick comment from me on this...
Not sure if this is wanted or
But some "surface" workflow tools in RS take account of the Raytraced
surface !
So...
Example 1
You can use the 'Lattice Paste' Tool set to 'Surface' to paste objects onto
a surface that has applied Dis
Hi all and the RS-Team ;-)
Marks scene is another good example
for the usage of the field evaluator.
Placement of the mushrooms.
My idea is:
Drop Mushroom in a level.
Move the mushroom level over the ground
with "draw on surface snapping" and let the
field evaluator add the given displacement
fro
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