Hi,
First time I used the trees in a real project.
www.xs4all.nl/~joly/temp/road.jpg
The road behind the trees and the viaduct are new, but that's not so
important here.
I'm curious what you think about my trees. They're a bit low poly on
purpose, as I needed many and had to use them
,
First time I used the trees in a real project.
www.xs4all.nl/~joly/temp/road.jpg
The road behind the trees and the viaduct are new, but that's not so
important here.
I'm curious what you think about my trees. They're a bit low poly on purpose,
as I needed many and had to use
Impressive! Well done Arjo.
Best regards,
Robert
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Arjo Rozendaal
Verzonden: zondag 29 juni 2008 16:33
Aan: reallist
Onderwerp: trees
Hi,
First time I used the trees in a real project.
www.xs4all.nl/~joly/temp/road.jpg
Arjo Rozendaal wrote:
Hi,
First time I used the trees in a real project.
www.xs4all.nl/~joly/temp/road.jpg
The road behind the trees and the viaduct are new, but that's not so
important here.
I'm curious what you think about my trees. They're a bit low poly on
purpose, as I needed
very convincing picture Arjo!.
these must be the best trees I've seen in Real so far. nice.
studio Frank Bueters
Geldersekade 101
1011 EM Amsterdam
020 420 40 14
06 17 822 995
www.bueters.nl blocked::http://www.bueters.nl/
_
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens
Hi Arjo,
Yes, the new Plant tool is really addictive, I spent whole evenings fiddling
with parameters! Has to be one of the most advanced plant generating tools
around.
They are memory-hungry but by careful tuning I managed to generate and render
pretty complex trees on a 2.5 GB 32bit system
tools around.
They are memory-hungry but by careful tuning I managed to generate and
render pretty complex trees on a 2.5 GB 32bit system. It's one reason to go
for 64bit and 8 GB ram, though.
Good luck, looking forward to see some of your results,
-Mark
Hi,
Now that the trees got leaves
OK, here are a few birch modifications:
http://www.athanor3d.com/pub/birch03c1.jpg
http://www.athanor3d.com/pub/birch03d1.jpg
I'll upload some project files with a translucent leaf shader if anyone is
interested.
-Mark
Cool guys! Lets see some images! :)
Have a great day,
Daniel
Massive ... thanks Mark.
- Original Message -
From: Mark Heuymans [EMAIL PROTECTED]
To: user-list@light.realsoft3d.com
Sent: Wednesday, May 21, 2008 8:04 AM
Subject: Re: trees
OK, here are a few birch modifications:
http://www.athanor3d.com/pub/birch03c1.jpg
http
Mark Heuymans wrote:
OK, here are a few birch modifications:
http://www.athanor3d.com/pub/birch03c1.jpg
http://www.athanor3d.com/pub/birch03d1.jpg
I'll upload some project files with a translucent leaf shader if anyone is
interested.
-Mark
Cool guys! Lets see some images! :)
Have a
Hi,
Now that the trees got leaves again I'm planning to create a few trees with
the plant tool. I also tried the new render as instance feature of course.
This really is a breath taking feature.
I created a lowpoly tree (little more than 3K polygons) for export reasons.
I put 22500 trees
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