I can confirm this for installer versions 2.5.4 and 2.6.0, both running on
Mac OS X 10.6.8. The default selected language is German, however
everything is in English. Switching the language selection does what it is
supposed to do.
An observation here's that the main screen is not fully localized,
Hi,
> I can confirm this for installer versions 2.5.4 and 2.6.0, both running on
> Mac OS X 10.6.8. The default selected language is German, however
> everything is in English.
Sounds like a bug - thanks!
> An observation here's that the main screen is not fully localized, all
> string prompting
On 23/07/2013 19:45, Mathieu St-Gelais wrote:
Seems fine to me,
Snap.
Try installing the SDK installer by hand (sudo dpkg -i .dev) and let
us have the full output ?
Tom
On 24/07/2013 08:58, Tom Chiverton wrote:
(sudo dpkg -i .dev)
... sudo dpkg -i .deb ...
Tom
Hi Manish,
Please find steps I did to gain performance,
Extracting information from XML and converting it into VO is done in AIR
application,
Code in AIR project:
function windowedapplication1_applicationCompleteHandler(event:FlexEvent):void
{
Hi there,
got an issue with the release export (captive runtime package) and
can't figure out why it fails at a certain point. In Flash Builder
Normal/Debug Mode everything works fine. My application uses a lot of
blind approaches with try-catch conditions. May it be the Error throwing
causin
If you just have a few places to check try the old-fashioned way: use Alerts.
Good luck,
Woody
On Jul 24, 2013, at 5:03 AM, jank87 wrote:
> Hi there,
>
> got an issue with the release export (captive runtime package) and can't
> figure out why it fails at a certain point. In Flash Builder Nor
I wrap trace in a function that also put the info in a sharedobject. I
have a log viewer in my app that shows past traces for debug in
production.
Thank You,
Stephen C
-All of my email addresses go to the same place
-Save Paper, think before you print
-PGP Public Key
On Wed, Jul 24, 2013 at 8:50
Hello Jan,
first of all, given your description it is hard to say what can be causing
your problems, because it can be virtually anything. I've seen similar "odd
behaviour" couple of times, the most common are timing issue that do not
manifest in the debug/profile regime due to some extra stuff th
So here's an update on the Radiate (radii8) project. I've uploaded a new
demo, with major changes. This one should load now. I've found out that
none of the versions posted from January until now have loaded for anyone
I've sent links too. I think it had to do with monkey patching FlexSprite
but I'
I need to run some code every time a user changes a text in TextArea
without leaving the control. Which event should I listen to?
Thanks
"change" would be a good one to listen to.
On Wed, Jul 24, 2013 at 12:44 PM, mark goldin wrote:
> I need to run some code every time a user changes a text in TextArea
> without leaving the control. Which event should I listen to?
>
> Thanks
>
TextEvent.TEXT_INPUT
On 24/07/2013 20:44, mark goldin wrote:
I need to run some code every time a user changes a text in TextArea
without leaving the control. Which event should I listen to?
Thanks
--
Lee Burrows
ActionScripter
On Wed, Jul 24, 2013 at 12:54 PM, Lee Burrows
wrote:
> TextEvent.TEXT_INPUT
The docs say that TEXT_INPUT is "Dispatched when a keystroke is about to be
input to the component. " That would be before the 'change' event, right?
>
>
>
>
> On 24/07/2013 20:44, mark goldin wrote:
>
>> I need to r
It fires but the text is null.
On Wed, Jul 24, 2013 at 2:54 PM, Lee Burrows
wrote:
> TextEvent.TEXT_INPUT
>
>
>
>
> On 24/07/2013 20:44, mark goldin wrote:
>
>> I need to run some code every time a user changes a text in TextArea
>> without leaving the control. Which event should I listen to?
>>
It does not fire until I move out.
On Wed, Jul 24, 2013 at 2:47 PM, OmPrakash Muppirala
wrote:
> "change" would be a good one to listen to.
>
> On Wed, Jul 24, 2013 at 12:44 PM, mark goldin
> wrote:
>
> > I need to run some code every time a user changes a text in TextArea
> > without leaving t
keyUp and keyDown are a bit low level. You could use them as well
depending on what you are doing.
On Wed, Jul 24, 2013 at 1:01 PM, mark goldin wrote:
> It does not fire until I move out.
>
>
> On Wed, Jul 24, 2013 at 2:47 PM, OmPrakash Muppirala
> wrote:
>
> > "change" would be a good one to l
Pretty sure you want TextOperationEvent.CHANGE.
On Wed, Jul 24, 2013 at 1:02 PM, OmPrakash Muppirala
wrote:
> keyUp and keyDown are a bit low level. You could use them as well
> depending on what you are doing.
>
> On Wed, Jul 24, 2013 at 1:01 PM, mark goldin
> wrote:
>
> > It does not fire unt
Even though it's from Ad*be, the docs are still relevant:
http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/spark/components/TextInput.html#eventSummary
Check there for the relevant events of the Spark TextInput control
or even:
http://help.adobe.com/en_US/FlashPlatform/referen
Moving topic to "users" list.
Oleg, you will get a better response in this forum for questions like
these. Please make sure you are subscribed to users@flex.apache.org to see
further responses. You could do so by sending an email to
users-subscr...@flex.apache.org.
Thanks,
Om
On Wed, Jul 24, 2
Great tool Jude :-)
-Message d'origine-
From: jude
Sent: Wednesday, July 24, 2013 7:19 PM
To: users@flex.apache.org
Subject: Radiate people, radiate...
So here's an update on the Radiate (radii8) project. I've uploaded a new
demo, with major changes. This one should load now. I've
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