We don't ship the Python standard libraries (written in Python) w/ IronPython
and os is part of the standard libraries. IronPython just implements the
built-in libraries which those standard libraries build upon.
The easiest way to solve this for you would be to copy the contents of the Lib
di
David Jensen wrote:
> This is a very simple and obvious question. However, I am puzzled. I cannot do
> "import os" in ipy 1.0 or 1.1. Apparently, I have to import it from cpython
> according to codeplex? When I try importing ftplib, it says there is no os
> module. Why was an import of the os modul
This is a very simple and obvious question. However, I am puzzled. I cannot do
"import os" in ipy 1.0 or 1.1. Apparently, I have to import it from cpython
according to codeplex? When I try importing ftplib, it says there is no os
module. Why was an import of the os module not implemented? It would
Dino Viehland wrote:
> For the call to .Load I think you'll want to provide "goodbye" instead of the
> fully qualified path.
>
> If that still doesn't work there's a tool called fuslogvw.exe which is part
> of the .NET Framework SDK (on my machine it's in %ProgramFiles%\Microsoft
> Visual Studio
For the call to .Load I think you'll want to provide "goodbye" instead of the
fully qualified path.
If that still doesn't work there's a tool called fuslogvw.exe which is part of
the .NET Framework SDK (on my machine it's in %ProgramFiles%\Microsoft Visual
Studio 8\SDK\v2.0\Bin but if you don't
Hello IronPython Community,
We have just released IronPython 1.1. It started out as the work on v1.0
started to wind down. We could not get the features ready before we started
locking down for the v1.0 release but we're happy we can finally include them -
as will be our summer interns who work
Apologies if this has been asked before...
Is there a way to extend and/or embed IronPython using C/C++? The tutorial
that comes with the IronPython installation talks about C# and Visual Basic,
but says nothing about C/C++.
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I think this may work pretty well. Something worth thinking through would be to
what degree can user make your life complicated by catching exceptions. Once
you throw your exception, the user can actually catch it (or you can modify
codegen to filter your special exceptions out so user cannot ca