If you're getting crazy and are willing to experiment you could also look at IL
rewriting compiled modules so they target Silverlight. In theory it's just
updating what assembly name we're targeting.
Maybe I've just not been following the Silverlight threads close enough but
what do you mean b
I'm curious why importing in a background thread fails completely in
Silverlight (well anything builtin and anything already loaded works).
There seems to be many ways of hacking together a crude working import
function using exec, imp, or the hosting api. This would lead me to
believe that there's
We're going to fix this bug a couple of others (in addition to the couple fixed
in the current sources) and release an RC2.
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Glenn Jones
Sent: Thursday, November 20, 2008 4:33 AM
To: users@lists.ironpython.com
Subject: [IronPython] Blo
Thanks! So we'll remove SystemExitException handling.
Tomas Matousek wrote:
It's handled for you in ExecuteProgram and the exit code is returned. It's this
handling that makes the difference between Execute and ExecuteProgram.
ExecuteProgram is designed to process any program exit mechanism th
Thanks again Dino: it's all working and checked in, and it was all much
easier than I expected. No problems with SourceUnits, but I don't try to
do anything remotely complex with them, so others' mileage may vary.
Dino Viehland wrote:
Oh, and instead of ScriptSource you can use SourceUnit. Yo
It's handled for you in ExecuteProgram and the exit code is returned. It's this
handling that makes the difference between Execute and ExecuteProgram.
ExecuteProgram is designed to process any program exit mechanism that the
language has so that the host doesn't need to care and could be languag
Hello,
In Resolver, we have our own RSIronPython.exe that sets up the
environment (PATH and other things) and executes a program. It's not
interactive - just a wrapper aroung ExecuteProgram, really.
We used to do this:
try
{
ScriptSource source =
engine.CreateScriptSourceFromFile(Path.C