DLRConsole isn't really reusable today, which is why I've been rewriting it in
C# and adding it to Microsoft.Scripting.Silverlight:
(http://github.com/jschementi/agdlr). It can be enabled by putting console=true
in initParams
(http://blog.jimmy.schementi.com/2008/11/repls-in-silverlight.html).
Hopefully getting a build out soon ... I'll keep this list posted.
From: users-boun...@lists.ironpython.com
[mailto:users-boun...@lists.ironpython.com] On Behalf Of Dody Gunawinata
Sent: Wednesday, December 17, 2008 12:00 PM
To: Discussion of IronPython
Subject: [IronPython] ASP.Net IronPython Re
xkrja wrote:
I've seen Michael Foord's "Interactive Interpreter" made in Silverlight 2 and
the DLRconsole (I assume made by Jimmy Schementi) and I like them a lot.
But my question is: What controls have been used to mimic the console
"feeling"? I've tried to read the source code but can't find h
I've seen Michael Foord's "Interactive Interpreter" made in Silverlight 2 and
the DLRconsole (I assume made by Jimmy Schementi) and I like them a lot.
But my question is: What controls have been used to mimic the console
"feeling"? I've tried to read the source code but can't find how it's built