Hello all,
What practical effect does setting 'DebugMode' on a ScriptRuntime have?
ScriptRuntime runtime = ScriptRuntime.Create();
runtime.GlobalOptions.DebugMode = true;
ScriptEngine engine = runtime.GetEngine("py");
Michael Foord
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It enables generation of PDBs and causes the code to be compiled in debug mode
(w/o optimizations) so that it can be reasonably debugged. W/o it you won't be
able to debug code from a .NET debugger.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michae
Dino Viehland wrote:
It enables generation of PDBs and causes the code to be compiled in debug mode
(w/o optimizations) so that it can be reasonably debugged. W/o it you won't be
able to debug code from a .NET debugger.
Cool, thanks Dino.
Also what is the difference between ScriptSource.
Is there anything different about c++ class hierachies? I can access my c#
clr classes, but not my c++ clr classes. Is there something special you
should do?
-Todd
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My quick-and-dirty test with a Managed C++ DLL works just fine. Your C++
classes are declared as "public ref class", right? Have you looked at the
assemblies in Reflector to see if there's anything unusual about them?
On Sat, Jul 5, 2008 at 5:24 PM, Todd Gruben <[EMAIL PROTECTED]> wrote:
> Is t
Hi,
I'm consistently getting (i.e. they always occur at the same location)
TypeLoadExceptions with the message "GenericArguments[0], 'Slots', on
'Microsoft.Scripting.Actions.RuleBuilder`1[T]' violates the constraint
of type parameter 'T'." while trying to run Django (and CherryPy as
well). I can't