On Wednesday 25 July 2007, Jeff Squyres wrote:
> On Jul 25, 2007, at 7:45 AM, Biagio Cosenza wrote:
> > Jeff, I did what you suggested
> >
> > However no noticeable changes seem to happen. Same peaks and same
> > latency times.
>
> Ok. This suggests that Nagle may not be the issue here.
My guess
On Jul 23, 2007, at 8:53 PM, Jeff Squyres wrote:
It looks like we enable Nagle right when TCP BTL connections are
made. Surprisingly, it looks like we don't have a run-time option to
turn it off for power-users like you who want to really tweak around.
I should note that I got the logic backw
On Jul 25, 2007, at 7:45 AM, Biagio Cosenza wrote:
Jeff, I did what you suggested
However no noticeable changes seem to happen. Same peaks and same
latency times.
Ok. This suggests that Nagle may not be the issue here. Is the code
tightly coupled? If so, this could be normal operating
Jeff, I did what you suggested
However no noticeable changes seem to happen. Same peaks and same latency
times.
Are you sure that for disabling the Nagle's algorithm is needed just
changing optval to 0?
I saw that, in btl_tcp_endpoint.c, the optval assignement is inside a
#if defined(TCP_NODELAY
On Jul 23, 2007, at 6:43 AM, Biagio Cosenza wrote:
I'm working on a parallel real time renderer: an embarassing
parallel problem where latency is the threshold to high perfomance.
Two observations:
1) I did a simple "ping-pong" test (the master does a Bcast + an
IRecv for each node + a Wai
Hello,
I'm working on a parallel real time renderer: an embarassing parallel
problem where latency is the threshold to high perfomance.
Two observations:
1) I did a simple "ping-pong" test (the master does a Bcast + an IRecv for
each node + a Waitall) similar to effective renderer workload. Usin