Re: Memory problems with SA 3.0.1?

2005-01-19 Thread Martin Hepworth
Robert theres a patch (well two actually) that help for 3.01 and 3.02 here http://bugzilla.spamassassin.org/show_bug.cgi?id=3983 does alot of what the 3.10 will do - limits spawning of new processes. -- Martin Hepworth Snr Systems Administrator Solid State Logic Tel: +44 (0)1865 842300 [EMAIL PROTE

Re: Memory problems with SA 3.0.1?

2005-01-19 Thread rbartlett
Thanks for the response. Yes it is: --max-conn-per-child=number I set it to 20. Will see how it works. Default is 200. Thanks again for the help. I will look into the upgrade to 3.0.2. Thanks again! Robert > -m10 is 10 max children. In 3.x each child gets reused more than once > before it is t

Re: Memory problems with SA 3.0.1?

2005-01-19 Thread Loren Wilton
-m10 is 10 max children. In 3.x each child gets reused more than once before it is thrown away to reduce overhead of startup/shutdown. However, this has the drawback that if a child sucks up a lot of memory doing one spam, it has that memory until it goes away. By default that is a pretty long t

Re: Memory problems with SA 3.0.1?

2005-01-19 Thread rbartlett
Are you referring to whats in the spamd line? Currently it is m10 Hmm I thought that was max con per child, so where do I edit that value? Thanks Robert > 3.0.2 is better than 3.0.1 in this regard, so the first thing I'd do is > upgrade. > > That may not be a complete solution, so if you are usi

Re: Memory problems with SA 3.0.1?

2005-01-19 Thread Loren Wilton
3.0.2 is better than 3.0.1 in this regard, so the first thing I'd do is upgrade. That may not be a complete solution, so if you are using spamd, I'd set ---max_con_per_child to something reasonably low, like 20..50 or so. There are still a couple of things that can eat memory and already have bug

Re: Memory problems with SA 3.0.1?

2005-01-18 Thread Justin Mason
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 [EMAIL PROTECTED] writes: > Are there any memory problems for SA version 3.0.1? We recently upgraded > to 2 gigs of memory on the server and SA just gobbled up the memory. We > dip down to under 20 megs here and there and 30-40 megs the rest of the >