Could you file a bug please, if possible with a complete reproduction case?
Thanks
Jochen
Joris Wijnant schrieb am Mo., 9. Mai 2016, 14:23:
> Hi,
>
> I have the following callback definition.
>
> void Callback(const v8::FunctionCallbackInfo& info)
> {
> string
The time spent in v8::Script::Compile is not counted in the aforementioned
blocks. There is no code being emitted as strings in run time. Does any
unoptimized compilation happen in Script::Run in this case?
-- Borislav
On Tue, May 10, 2016 at 6:32 PM, Jakob Kummerow wrote:
>
FLAG_concurrent_recompilation only affects (parts of) optimized
_re_compilation. Initial unoptimized compilation of a function always
happens on the main thread. Optimized recompilation also performs parts of
its work on the main thread.
On Tue, May 10, 2016 at 6:21 PM, Borislav Stanimirov
Hi,
I'm running v8 on Android with all settings set to default (a trace of
v8::internal::FLAG_concurrent_recompilation shows true). When the
application starts there are noticeable blocks (from tens to sometimes two
hundred milliseconds) in the main thread. When I rerun the same code,
without