Have you compiled with ASAN? Presumably if you're deleting more memory
than you have, that would fire. Just for debugging this, you could even
put in a map of allocated addresses and sizes and just track what requests
come in that don't seem to match.
It seems like requests that would cause
Hi v8-users,
We have an ArrayBufferAllocator implementation that counts how much memory
has been allocated. It basically looks like this:
class AllocatorImpl final: public v8::ArrayBuffer::Allocator {
public:
AllocatorImpl(): allocated(0) {}
~AllocatorImpl();
inline size_t getMemoryUsa