Jochen
I have the latest g++ packages installed .
However I discovered that all components of the V8 package did not
download. The command "gclient sync --with_branch_heads" seems to fail with
this message:
..
Downloading
/home/sanjit/V8Dev/v8/third_party/binutils/Linux_x64/binutils.t
Looks like you might need to install the g++ package?
On Mon, Nov 7, 2016 at 12:39 PM Trekkie Ufo wrote:
> Hi, managed to install everything on Ubuntu Linux and fired off a V8 build
> for Android.
>
> (1) gn gen out.gn/foo --args='is_debug=false target_cpu="arm64"
> v8_target_cpu="arm64" use_gom
Hi, managed to install everything on Ubuntu Linux and fired off a V8 build
for Android.
(1) gn gen out.gn/foo --args='is_debug=false target_cpu="arm64"
v8_target_cpu="arm64" use_goma=false target_os = "android"
is_component_build = true '
(2) ninja -C out.gn/foo
I keep getting errors like the
Ah thanks Jochen !
Got Ubuntu running in a Virtual box and making good progress.
Sanjit
On Monday, 7 November 2016 07:35:35 UTC, Jochen Eisinger wrote:
>
> Hi,
>
> we currently only support building for Android on a Linux or a Mac host.
>
> best
> -jochen
>
> On Sun, Nov 6, 2016 at 2:37 PM Tr
Hi,
we currently only support building for Android on a Linux or a Mac host.
best
-jochen
On Sun, Nov 6, 2016 at 2:37 PM Trekkie Ufo wrote:
> Hi
> I am trying to build V8 for use in a plugin I am developing for the Unreal
> Engine 4. My aim is to run the project on the Google Daydream VR platf
Hi
I am trying to build V8 for use in a plugin I am developing for the Unreal
Engine 4. My aim is to run the project on the Google Daydream VR platform
and hence I need V8 Android libraries. Ive tried everything in your
documentation but it just doesnt work. Ninja seems to be
using it and I get com