I answered my own question again, sort of.
Both v8::Object::Has() and v8::Object::HasOwnProperty() will return true if
a property exists on an object.
On Wednesday, December 7, 2016 at 10:44:20 AM UTC-6, kent williams wrote:
>
> I should maybe try v8::Object::Has -- it looks like it will tell yo
I should maybe try v8::Object::Has -- it looks like it will tell you if an
object has a property, but it isn't really documented anywhere what it does.
On Wednesday, December 7, 2016 at 4:03:02 AM UTC-6, Jochen Eisinger wrote:
>
> You could use v8::Object::GetOwnPropertyNames instead of trying ea
You could use v8::Object::GetOwnPropertyNames instead of trying each key
individually
On Tue, Dec 6, 2016 at 11:04 PM kent williams
wrote:
> There's a convention that we use for our C++ native functions called from
> C++, where required arguments are followed (optionally) by an object whose
> pr
There's a convention that we use for our C++ native functions called from
C++, where required arguments are followed (optionally) by an object whose
properties are additional flags. EG
var num = convertNumber(x);
var num2 = convertNumber(x, { base: 8 });
Is there a streamlined way to extract pr