Hi, all

I finally update the OpenGL bindings (gl.vapi and glu.vapi).
The bindings were made in a traditional way (glBegin(GL_TRIANGLES)) because
the all the avaible documentation describes the functions like this..
And will be more easy to port opengl source code to vala.

Samples can be found here:
http://live.gnome.org/Vala/OpenGLSamples

Matias
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