And of course, I forgot to take out a debugging stat counter. Please
ignore its existence.
Cheers,
Doc
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Also add EXP_Remove, to allow removing objects with touching them.
This patch makes it possible to have a very short TTL, but a long grace.
Normally, if you were to set a 1s TTL and a 86400s grace, you would end
up with 86400 objects on a single objecthead, not even taking into
account Vary. With
Hello to you all,
The year has started and we need to plan ahead. So it is my pleasure to
announce that our Fifth Varnish User Group meeting, VUG5, will happen in
Paris, France. The dates are March 22nd (User Day) and 23rd (Dev Day),
2012. For all the gory details and registration visit the follow