No need to do the reservation dance,
we can just wait on the fence directly.

Signed-off-by: Gerd Hoffmann <kra...@redhat.com>
Reviewed-by: Daniel Vetter <daniel.vet...@ffwll.ch>
---
 drivers/gpu/drm/virtio/virtgpu_plane.c | 13 +++----------
 1 file changed, 3 insertions(+), 10 deletions(-)

diff --git a/drivers/gpu/drm/virtio/virtgpu_plane.c 
b/drivers/gpu/drm/virtio/virtgpu_plane.c
index 024c2aa0c929..4b805bf466d3 100644
--- a/drivers/gpu/drm/virtio/virtgpu_plane.c
+++ b/drivers/gpu/drm/virtio/virtgpu_plane.c
@@ -184,7 +184,6 @@ static void virtio_gpu_cursor_plane_update(struct drm_plane 
*plane,
        struct virtio_gpu_framebuffer *vgfb;
        struct virtio_gpu_object *bo = NULL;
        uint32_t handle;
-       int ret = 0;
 
        if (plane->state->crtc)
                output = drm_crtc_to_virtio_gpu_output(plane->state->crtc);
@@ -208,15 +207,9 @@ static void virtio_gpu_cursor_plane_update(struct 
drm_plane *plane,
                         cpu_to_le32(plane->state->crtc_w),
                         cpu_to_le32(plane->state->crtc_h),
                         0, 0, vgfb->fence);
-               ret = virtio_gpu_object_reserve(bo, false);
-               if (!ret) {
-                       reservation_object_add_excl_fence(bo->tbo.resv,
-                                                         &vgfb->fence->f);
-                       dma_fence_put(&vgfb->fence->f);
-                       vgfb->fence = NULL;
-                       virtio_gpu_object_unreserve(bo);
-                       virtio_gpu_object_wait(bo, false);
-               }
+               dma_fence_wait(&vgfb->fence->f, true);
+               dma_fence_put(&vgfb->fence->f);
+               vgfb->fence = NULL;
        }
 
        if (plane->state->fb != old_state->fb) {
-- 
2.18.1

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