Am Samstag, 30. September 2006 17:30 schrieb Stefan Huehner:
> Hi,
>
> attached patch cleans up the RES_TYPE_MIN structure defined in
> src/data.c. This is a smaller version of the RES_TYPE structure in
> lib/framework/frameresource.h which has some more fields.
>
> Instead of removing the unused f
Am Sonntag, 1. Oktober 2006 00:45 schrieb Christian Ohm:
> On Friday, 29 September 2006 at 1:19, Christian Ohm wrote:
> > Hmm... the big difference I see here is: The waf variants have to be
> > defined in the wscript, while the autostuff can have any number of
> > different configurations just by
On Friday, 29 September 2006 at 1:19, Christian Ohm wrote:
> Hmm... the big difference I see here is: The waf variants have to be
> defined in the wscript, while the autostuff can have any number of
> different configurations just by running ./configure in a different
> directory. I really came to
Am Samstag, 30. September 2006 03:14 schrieb Christian Ohm:
> My recent discovery of remaining PSX stuff inspired me to rip out large
> chunks of (probably) unused code. The result is attached.
Please exclude anything non PSX related.
Not even a comment of something not PSX related should be change
Hi,
attached patch cleans up the RES_TYPE_MIN structure defined in
src/data.c. This is a smaller version of the RES_TYPE structure in
lib/framework/frameresource.h which has some more fields.
Instead of removing the unused fields from RES_TYPE_MIN as done in the
attached patch, we could alternati
On 9/30/06, Christian Ohm <[EMAIL PROTECTED]> wrote:
My recent discovery of remaining PSX stuff inspired me to rip out large
chunks of (probably) unused code. The result is attached.
I just took a small peek... The ResetMouseBoundryConditions() removal
in display.c does not look sane.
In any c