[Warzone-dev] Re: [Warzone-commits] r504 - in /trunk: lib/gamelib/ptrlist.c lib/ivis_common/piestate.h lib/netplay/netplay.c lib/sound/audio.c lib/sound/track.c lib/widget/scrap.c src/disp2d.c src/dis

2006-11-26 Thread Giel van Schijndel
Dennis Schridde schreef: Author: devurandom Date: Sun Nov 26 12:39:54 2006 New Revision: 504 URL: http://svn.gna.org/viewcvs/warzone?rev=504view=rev Log: Not yet changed parts from patches of Christian Ohm: 003 - Remove all references to hWnd 004 - Remove DirectDraw flag 005 - Remove

[Warzone-dev] Remove unused parameters

2006-11-26 Thread Stefan Huehner
Hi, attached patch removes some unused parameters from function in ivis. -extern iIMDShape *iV_IMDLoad(char *filename, iBool palkeep); -extern iIMDShape *iV_ProcessIMD(char **ppFileData, char *FileDataEnd, -char *IMDpath, char *PCXpath, iBool palkeep); +extern

[Warzone-dev] Re: [Warzone-commits] r510 - in /trunk: data/mp/stats/weapons.txt data/stats/weapons.txt src/combat.c src/order.c src/projectile.c src/stats.c src/statsdef.h

2006-11-26 Thread Dennis Schridde
Am Sonntag, 26. November 2006 17:30 schrieb Roman: Author: troman Date: Sun Nov 26 17:30:34 2006 New Revision: 510 URL: http://svn.gna.org/viewcvs/warzone?rev=510view=rev Log: Patch by Watermelon: -adds penetrate flag to weapons.txt (relevant for multiplayer) -increases hit-box radius

Re: [Warzone-dev] Remove unused parameters

2006-11-26 Thread Dennis Schridde
Am Sonntag, 26. November 2006 18:11 schrieb Stefan Huehner: Hi, attached patch removes some unused parameters from function in ivis. -extern iIMDShape *iV_IMDLoad(char *filename, iBool palkeep); -extern iIMDShape *iV_ProcessIMD(char **ppFileData, char *FileDataEnd, -

Re: [Warzone-dev] Re: [Warzone-commits] r504 - in /trunk: lib/gamelib/ptrlist.c lib/ivis_common/piestate.h lib/netplay/netplay.c lib/sound/audio.c lib/sound/track.c lib/widget/scrap.c src/disp2d.c src

2006-11-26 Thread Giel van Schijndel
Dennis Schridde schreef: The changes to trunk/lib/widget/scrap.c cause a compiler error (comparison of int with pointer). This error will only be raised while compiling a Windows build. I don't have the patches but according to the description above I'm guessing number 003. Also the previous

Re: [Warzone-dev] Re: [Warzone-commits] r504 - in /trunk: lib/gamelib/ptrlist.c lib/ivis_common/piestate.h lib/netplay/netplay.c lib/sound/audio.c lib/sound/track.c lib/widget/scrap.c src/disp2d.c

2006-11-26 Thread Dennis Schridde
Am Sonntag, 26. November 2006 18:43 schrieb Giel van Schijndel: Dennis Schridde schreef: The changes to trunk/lib/widget/scrap.c cause a compiler error (comparison of int with pointer). This error will only be raised while compiling a Windows build. I don't have the patches but according to

Re: [Warzone-dev] Re: [Warzone-commits] r504 - in /trunk: lib/gamelib/ptrlist.c lib/ivis_common/piestate.h lib/netplay/netplay.c lib/sound/audio.c lib/sound/track.c lib/widget/scrap.c src/disp2d.c src

2006-11-26 Thread Giel van Schijndel
Dennis Schridde schreef: Am Sonntag, 26. November 2006 18:43 schrieb Giel van Schijndel: Dennis Schridde schreef: The changes to trunk/lib/widget/scrap.c cause a compiler error (comparison of int with pointer). This error will only be raised while compiling a Windows build. I don't

Re: [Warzone-dev] Lots of patches

2006-11-26 Thread Christian Ohm
On Sunday, 26 November 2006 at 18:33, Dennis Schridde wrote: I think it was only 029 (debug alignment) where I was not sure what the benefit would be. Oh, I just changed this for myself mainly. I think the debug output is nicer that way, if you think it's useless, just drop the patch. And

Re: [Warzone-dev] scrap.c

2006-11-26 Thread Giel van Schijndel
Christian Ohm schreef: On Sunday, 26 November 2006 at 18:17, Dennis Schridde wrote: Seems like this more complicated... scrap.c sets SDL_Window (I don't think the name is choosen very wise, btw) to info.window, which is of type HWND... Can we revert SDL_Window back to HWND and then