Re: [Warzone-dev] [patch] MALLOC/FREE issues

2006-12-29 Thread Giel van Schijndel
Dennis Schridde schreef: > Am Freitag, 29. Dezember 2006 23:18 schrieb Giel van Schijndel: > >> Dennis Schridde schreef: >> >>> Am Freitag, 29. Dezember 2006 16:12 schrieb Giel van Schijndel: >>> Well, I've done some cleaning up in the memory system, result is the attached

Re: [Warzone-dev] JPEG Again?

2006-12-29 Thread Dennis Schridde
Am Samstag, 30. Dezember 2006 00:09 schrieb Kamaze: > I cant compile WZ2100 anymore... :( > It crys for the -libjpg while linking. (Didnt happen before) http://download.gna.org/warzone/development/warzone-devpkg-mingw32.7z --Dennis pgpEeq4E1kYem.pgp Description: PGP signature ___

Re: [Warzone-dev] [patch] MALLOC/FREE issues

2006-12-29 Thread Dennis Schridde
Am Freitag, 29. Dezember 2006 23:18 schrieb Giel van Schijndel: > Dennis Schridde schreef: > > Am Freitag, 29. Dezember 2006 16:12 schrieb Giel van Schijndel: > >> Well, I've done some cleaning up in the memory system, result is the > >> attached patch. > >> > >> This patch does the following: > >>

[Warzone-dev] JPEG Again?

2006-12-29 Thread Kamaze
I cant compile WZ2100 anymore... :( It crys for the -libjpg while linking. (Didnt happen before) >>> D:\MinGW\bin\..\lib\gcc\mingw32\3.4.5\..\..\..\..\mingw32\bin\ld.exe: cannot fin d -ljpeg collect2: ld returned 1 exit status mingw32-make[1]: *** [warzone2100.exe] Error 1 rm scriptvals_parser.

[Warzone-dev] Java applet for IRC

2006-12-29 Thread Gerard Krol
Hi, How about putting a link to http://java.freenode.net/index.php?channel=warzone on the page http://www.wz2100.net/irc-chat.html, or even the applet itself like described at: http://java.freenode.net/howto.php ? Regards, Gerard ___ Warzone-dev

Re: [Warzone-dev] [patch] MALLOC/FREE issues

2006-12-29 Thread Giel van Schijndel
Dennis Schridde schreef: > Am Freitag, 29. Dezember 2006 16:12 schrieb Giel van Schijndel: > >> Well, I've done some cleaning up in the memory system, result is the >> attached patch. >> >> This patch does the following: >> * remove lots of code that never gets executed (because of if(0), >> #i

Re: [Warzone-dev] enum with increment operator (++)

2006-12-29 Thread Giel van Schijndel
At Wed, 27 Dec 2006 14:23:32 +0100 Troman wrote: >> It uses an postfix operator ++ on an enum while an enum's basetype (e.g. >> int) is undefined and therefore doesn't have such an operator. >> Attached a very simple patch to fix this one. > Actually unlike in C++ using postfix increment on enum is

Re: [Warzone-dev] codecleaning patch: lets delete stuff

2006-12-29 Thread Dennis Schridde
Am Donnerstag, 28. Dezember 2006 20:39 schrieb Giel van Schijndel: > This patch does exactly as its filename suggest: only deleting (unused) > stuff. > > I've only deleted functions and variables in this patch that triggered a > warning (i.e. they weren't even referred to in their respective includ

Re: [Warzone-dev] minor projectile fix

2006-12-29 Thread Dennis Schridde
Am Freitag, 29. Dezember 2006 18:22 schrieb The Watermelon: > Changes: > 1.Made the Get z 'height'(imd + turret imd) a function > called establishTargetHeight to remove hacky checks and such > 2.Few minor changes to various variables. > 3.Fixed some building height check problems like missile not a

Re: [Warzone-dev] [patch] MALLOC/FREE issues

2006-12-29 Thread Dennis Schridde
Am Freitag, 29. Dezember 2006 16:12 schrieb Giel van Schijndel: > Well, I've done some cleaning up in the memory system, result is the > attached patch. > > This patch does the following: > * remove lots of code that never gets executed (because of if(0), > #if(0), or by using other condition chec

Re: [Warzone-dev] [patch] MALLOC/FREE issues

2006-12-29 Thread Giel van Schijndel
Giel van Schijndel schreef: > Giel van Schijndel schreef: > >> Christian Ohm schreef: >> >>> On Thursday, 28 December 2006 at 20:06, Dennis Schridde wrote: >>> I think not too long ago Per said something like simply replacing MALLOC was not possible... Dunno if I re