On 8/14/07, Giel van Schijndel <[EMAIL PROTECTED]> wrote: > I would like to know why the data/texpages/tertiles*hw.radar files are > being specified in the *.wrf files without the ".radar" bit. > > This because currently (except for the radar files) every resource > "identifier" in the *.wrf files are explicit filenames. This > explicitness is broken when radar colors (& terrain tiles) are being > loaded without the extension specified. > > So I propose that instead of hardcoded appended file extensions > (src/texture.c:texLoad() appends the ".radar" bit) we change/expand the > *.radar files' format to a file format describing the entire tileset. > This will then include a list of directories that contain the tiles. And > the radar colours can then either also be contained in that file or > could otherwise also be referred to from the same tileset file.
Surely you do not want to list every PNG file loaded for a mipmap level in a WRF file, so any way you do this, you end up with the need to use non-explicit filenames in the WRF files. I am also not sure what the problem with non-explicit filenames is. - Per _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev