Re: [Warzone-dev] buildbot failure in Warzone 2100: Resurrection Project on nightly_mingw32

2008-10-13 Thread Dennis Schridde
Am Montag, 13. Oktober 2008 02:27:20 schrieb Giel van Schijndel: [EMAIL PROTECTED] schreef: The Buildbot has detected a new failure of nightly_mingw32 on Warzone 2100: Resurrection Project. Full details are available at: http://build.kynes.de/builders/nightly_mingw32/builds/17 Buildbot

Re: [Warzone-dev] buildbot failure in Warzone 2100: Resurrection Project on nightly_mingw32

2008-10-13 Thread Per Inge Mathisen
On Mon, Oct 13, 2008 at 11:55 AM, Dennis Schridde [EMAIL PROTECTED] wrote: What might have caused your confusion is that a buildbot build can run through all steps completely, even if the overall build will be marked as a failure. I decided an increase in warnings to be a failure, so we get

Re: [Warzone-dev] buildbot failure in Warzone 2100: Resurrection Project on nightly_mingw32

2008-10-13 Thread Giel van Schijndel
Zarel schreef: 2008/10/12 Giel van Schijndel [EMAIL PROTECTED]: Erm Why does it report failure? The build clearly succeeded... (i.e. [1] and [2] are produced as a result of it). [1] http://warzone.mortis.eu/nightly-builds/warzone2100-trunk-r6140-debug.exe [2]

[Warzone-dev] [Warzone 2100 Trac] #104: Should fix team picking selection

2008-10-13 Thread Warzone 2100 Trac
#104: Should fix team picking selection +--- Reporter: Buginator | Owner: Type: defect | Status: new Priority: major | Milestone: 2.1

[Warzone-dev] [Warzone 2100 Trac] #105: Disable AI routine that is supposed to take over for a dropped player

2008-10-13 Thread Warzone 2100 Trac
#105: Disable AI routine that is supposed to take over for a dropped player ---+ Reporter: Buginator | Owner: Type: defect | Status: new Priority: