On Thu, Jan 15, 2009 at 02:07:01AM +0100, buildbot+notif...@kynes.de wrote:
The Buildbot has detected a new failure of nightly_mingw32 on Warzone 2100:
Resurrection Project.
Full details are available at:
http://build.kynes.de/builders/nightly_mingw32/builds/111
Buildbot URL:
On Mon, Jan 05, 2009 at 05:25:45PM +0100, Giel van Schijndel wrote:
On Sun, Jan 04, 2009 at 04:32:07PM +, Freddie Witherden wrote:
Most of these failures originate from having too few disk space. I
think the size of trunk (in bytes) has increased causing this error.
Considering that I don't
#217: wz rain snow
-+--
Reporter: anonymous |Type: defect
Status: new |Priority: trivial
Milestone:| Component: Engine:
#218: Multiplayer: Player gets lost, every time.
--+-
Reporter: th.rit...@gmx.net |Type: defect
Status: new|Priority: critical
Milestone: |