[Warzone-dev] SVN -> Git?

2009-03-01 Thread Gerard Krol
Hello everyone, Due to: - GNA being unable to provide reliable SVN access to everyone (especially to Buginator) - Terrible support for branches in SVN - Devu, Giel and me using it already I would like to propose we switch to Git (http://git-scm.com/) for our version control needs. Advantages:

Re: [Warzone-dev] Effect memory pools

2009-03-01 Thread Zarel
2009/3/1 bugs buggy : > On 3/1/09, Dennis Schridde wrote: >> Rejected by Per because of lack of useful new features. >> > I see no real issues with the patch.  If it improves the way it was > before, and it doesn't cause any side-effects, and it makes it a bit > cleaner (code wise) as well... > >

Re: [Warzone-dev] 2.1.2 release

2009-03-01 Thread bugs buggy
On 2/22/09, Per Inge Mathisen wrote: > Hello, > > I have updated the 2.1 branch with backports of fixes that I am quite > sure of, and I think it is worth doing a 2.1.2 release from it quite > soon. If anyone else have fixes that they are very confident about, > please commit them to 2.1 branc

Re: [Warzone-dev] Effect memory pools

2009-03-01 Thread bugs buggy
On 3/1/09, Dennis Schridde wrote: > Am Sonntag, 1. März 2009 10:49:22 schrieb Dennis Schridde: > > > Am Samstag, 28. Februar 2009 20:42:00 schrieb Dennis Schridde: > > > I played a bit with implementing a better memory pool for effects and > > > this is what came out. > > > > Updated, cleaned

Re: [Warzone-dev] [Warzone-commits] r6737 - in /trunk: lib/framework/debug.c lib/framework/debug.h src/feature.c src/move.c src/multigifts.c src/multiopt.c src/multiplay.c

2009-03-01 Thread bugs buggy
On 3/1/09, Per Inge Mathisen wrote: > On Sat, Feb 28, 2009 at 10:42 PM, bugs buggy wrote: > >> As I see it, this must be the bug > >> fix part: > >> + // Since ANYPLAYER is supposed to be controlled by host only, > that > >> creates a issue when > >> + // a MP player gets a

Re: [Warzone-dev] [Warzone-commits] r6737 - in /trunk: lib/framework/debug.c lib/framework/debug.h src/feature.c src/move.c src/multigifts.c src/multiopt.c src/multiplay.c

2009-03-01 Thread Per Inge Mathisen
On Sat, Feb 28, 2009 at 10:42 PM, bugs buggy wrote: >> As I see it, this must be the bug >>  fix part: >>  +       // Since ANYPLAYER is supposed to be controlled by host only, that >>  creates a issue when >>  +       // a MP player gets a feature, and it is 'ANYPLAYER' it would never >>  send th

Re: [Warzone-dev] Effect memory pools

2009-03-01 Thread Dennis Schridde
Am Sonntag, 1. März 2009 10:49:22 schrieb Dennis Schridde: > Am Samstag, 28. Februar 2009 20:42:00 schrieb Dennis Schridde: > > I played a bit with implementing a better memory pool for effects and > > this is what came out. > > Updated, cleaned up, commented, final patch attached. > Will commit if

Re: [Warzone-dev] Effect memory pools

2009-03-01 Thread Dennis Schridde
Am Samstag, 28. Februar 2009 20:42:00 schrieb Dennis Schridde: > I played a bit with implementing a better memory pool for effects and this > is what came out. Updated, cleaned up, commented, final patch attached. Will commit if no objections. --DevU diff --git a/src/effects.c b/src/effects.c ind