Re: [Warzone-dev] [PATCH] Don't use the texture rectangle extension for video display

2009-04-11 Thread Christian Ohm
Argh. Forgot the patch, and replied to the wrong mail... Updated patch. I've moved texture creation from video_write() into seq_Play(), where it makes more sense, and added a check for the video size. I've also removed the radar warning message, and added a check for the YUV420 format (though tho

Re: [Warzone-dev] trunk & 2.2 changes for ports/ server code/ config directory

2009-04-11 Thread Christian Ohm
Updated patch. I've moved texture creation from video_write() into seq_Play(), where it makes more sense, and added a check for the video size. I've also removed the radar warning message, and added a check for the YUV420 format (though those should be committed separately). _

Re: [Warzone-dev] Trunk and the free Radeon drivers

2009-04-11 Thread Christian Ohm
On Thursday, 9 April 2009 at 14:54, bugs buggy wrote: > I am using a ATI radeon 9600 on a debian system with the 'official' > ATI drivers, and that works fine with trunk. Well, I tried those some weeks ago, and they oopsed my kernel. > If the open source drivers puke, then, it is a bug in their

[Warzone-dev] Proposing ASSERT_ORZ

2009-04-11 Thread Per Inge Mathisen
Hello, This is a follow-up on the previous discussion about ASSERT_RETURN that I proposed. Since then, I have been thinking, and come to some tentative conclusions: * Giel is right that it should be ASSERT_OR_RETURN (not ASSERT_AND_RETURN as I mistakenly suggested) * Both of these are too long to