Am Sonntag, 3. Mai 2009 22:56:09 schrieb bugs buggy:
> Is there any valid reason why we allow the masterserver port and the
> gameserver port to be changed via the config file?
>
> I can understand the masterserver name, since that could change, but
> the ports shouldn't be able to be switched to s
On Mon, May 4, 2009 at 8:12 PM, Delphi wrote:
> NTW Mod Update + fix for trunk
>
> Added:
> trunk/data/mods/multiplay/addon.lev
> trunk/data/mods/multiplay/audio/
> trunk/data/mods/multiplay/audio/coltive/
...
I think you just committed that to the wrong directory.
- Per
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Dennis Schridde wrote:
> OBJECTION!
>
> There are various valid reasons to use different hosts and ports, incl.
> firewalls, tunnels, forwards, private games and possibly others.
>
> --DevU
I second this. Additionally this type of functionality has
Am Montag, 4. Mai 2009 20:24:23 schrieb Per Inge Mathisen:
> On Mon, May 4, 2009 at 8:12 PM, Delphi wrote:
> > NTW Mod Update + fix for trunk
> >
> > Added:
> >trunk/data/mods/multiplay/addon.lev
> >trunk/data/mods/multiplay/audio/
> >trunk/data/mods/multiplay/audio/coltive/
>
> ...
>
Hey, guys.
Having to click "OK" twice in the middle of an installation (to
install OpenAL) is kind of annoying. Also, having the OpenAL installer
pop up when the Warzone installer is in silent mode is not only
annoying, but defeats the purpose of silent mode.
Apparently, the reason it's currently
On 5/4/09, Zarel wrote:
> Hey, guys.
>
> Having to click "OK" twice in the middle of an installation (to
> install OpenAL) is kind of annoying. Also, having the OpenAL installer
> pop up when the Warzone installer is in silent mode is not only
> annoying, but defeats the purpose of silent mode